It is not a faithful remake as item loading and a few structural changes have been made to improve the game play for quake 3. Included in the pk3 is an alternative textured version of the map. The Fora_Rage map is designed with CPM in mind as it contains a green armour. The green armour is replaced in the alternate textured version with a normal health ball.
Here's a few teaser screenies (click on them for larger versions):-




Download here
Anyways have fun with it and I look forward to hearing your feedback.
FoRa!
EDIT:- Just realised I fogot to add an acknowledgement to the readme, so I'm posting it here.
Thanks to CarpeDiem@4A0E0854 over on the Planet Quake forums for the ladder tutorial short posting.
[/quote]CarpeDiem@4A0E0854 wrote:There is a way to make a ladder in GTKRadiant.
Just make a staircase really close together.
Ex.(Sideview)
\-\
=\-\
==\-\
===\-\
The only problem is you zoom up the ladder. Going up the ladder takes the same amt of time as if you just walked the distance of the ladder
Ex. (Walking up the ladder takes the same amt of time as walked the ... distance.)
\-\
=\-\
==\-\
===\-\
..........
Anyway, just make a bunch of little bars closer together than 16 grid points(max space able to walk up) and hold them together with two side pieces.
Not sure if that makes sense...
P.S.
Ignore = signs, they are just to make up for spaces.