..::LvL Re-designed
..::LvL Re-designed
..::LvL Site
I went over there today and I quite amazed with the new look, and the set-up is like a user interface now. Pretty on top of it. I figured I should make some mention about it, since it's one of my favorite sites, and nearly everyone one around here uses it.
-hf
I went over there today and I quite amazed with the new look, and the set-up is like a user interface now. Pretty on top of it. I figured I should make some mention about it, since it's one of my favorite sites, and nearly everyone one around here uses it.
-hf
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- Posts: 306
- Joined: Wed Feb 01, 2006 9:56 pm
Re: ..::LvL Re-designed
If you click on Browse at the top and then my maps... you will see your own map list when logged on and those made publicly available ... I've made mine available.
My Maps: [url=https://lvlworld.com/review/id:1911]Steep Learning Curve[/url], [url=https://lvlworld.com/review/id:1905]Reckless Abandonment[/url], [url=https://lvlworld.com/review/id:1955]The Rage[/url], [url=https://lvlworld.com/review/id:2409]The Immortal Coil[/url]
Re: ..::LvL Re-designed
It looks like ass...
A fine, sexy hot models ass.
A fine, sexy hot models ass.
Re: ..::LvL Re-designed
Looks cool, but the old interface was clearer imo.
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
Re: ..::LvL Re-designed
mmhmmdichtfux wrote:Looks cool, but the old interface was clearer imo.
Re: ..::LvL Re-designed
Umm... what's that supposed to mean?
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
Re: ..::LvL Re-designed
I'd say he agrees with what you said..
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Yeah..the old interface was easier to operate since it's been that way for ions. It just takes a bit of getting used to. The old way was pretty quick and straight to the point, where this one takes more movement of things to see everything on the map...like the review and such other things. I haven't quite figured out the year thingy though..considering where to put the arrow.. with the certain dates that reviews were popped up at during which part of the year
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Yeah..the old interface was easier to operate since it's been that way for ions. It just takes a bit of getting used to. The old way was pretty quick and straight to the point, where this one takes more movement of things to see everything on the map...like the review and such other things. I haven't quite figured out the year thingy though..considering where to put the arrow.. with the certain dates that reviews were popped up at during which part of the year
Re: ..::LvL Re-designed
mmhmm
noted that my maps disappeared though, except for the old ones that I don't want there anyways =)
noted that my maps disappeared though, except for the old ones that I don't want there anyways =)
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Re: ..::LvL Re-designed
aedesert disappeared?
Heavens!
Heavens!

Re: ..::LvL Re-designed
@Hipshot: I'd suggest you contact tig. Can't imagine that your maps were removed intentionally.
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
- roughrider
- Posts: 354
- Joined: Mon Jul 22, 2002 7:00 am
Re: ..::LvL Re-designed
Don't be a TARD! Hipshot is NOT AEon.a13n wrote:aedesert disappeared?
Heavens!
Do you not see that below his icon?
Team *A51* Q3 & QL
Re: ..::LvL Re-designed
I think you overdid it with the javascript/ajax stuff. The old page was better structured and easier to browse.
One example of what I mean: I don't want to have to hover over each map to see a screenshot.
One example of what I mean: I don't want to have to hover over each map to see a screenshot.
Re: ..::LvL Re-designed
It doesn't say "download" next to the download links.
Re: ..::LvL Re-designed
Unfair!dichtfux wrote:@Hipshot: I'd suggest you contact tig. Can't imagine that your maps were removed intentionally.
So Hipshot is his mom?roughrider wrote:Don't be a TARD! Hipshot is NOT AEon.
Do you not see that below his icon?
Re: ..::LvL Re-designed
You are so strange... where did you come from, the source-community?
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Re: ..::LvL Re-designed
Visually and conceptually, the new site is pretty interesting...
But functionally, I'm not a big fan. The timeline takes up the bottom third of the screen, so the actual map detail pages are all scrunched in and you have to scroll. And then when I click on Top Maps, it doesn't show anything in the actual content window, but instead updates the timeline, which doesn't make any sense.
But functionally, I'm not a big fan. The timeline takes up the bottom third of the screen, so the actual map detail pages are all scrunched in and you have to scroll. And then when I click on Top Maps, it doesn't show anything in the actual content window, but instead updates the timeline, which doesn't make any sense.
[url=http://www.goodstuffmaynard.com]Good Stuff, Maynard![/url]
- roughrider
- Posts: 354
- Joined: Mon Jul 22, 2002 7:00 am
Re: ..::LvL Re-designed
I like the looks of it too. The rest that you pointed out, to me, isnt that big of an issue because if you want to look at a particular map, you can view it in the upper frame.wviperw wrote:Visually and conceptually, the new site is pretty interesting...
How you been wviperw? Long time no hear.
Team *A51* Q3 & QL
Re: ..::LvL Re-designed
I'm at work on my maplist, in covering every map that is worth downloading. No one knows those maps better than me..call me a Q3 Map Geek I guess! People can make lists but they'll be putting in maps that are already in my list...so, I hope people make some different concepts like space maps...or ctf maps...most attractice maps, or such other things.
I'll be finishing my list at some point this week, I'm just trying to not miss any..
I'll be finishing my list at some point this week, I'm just trying to not miss any..
Re: ..::LvL Re-designed
I really like the functionality of the site, but I agree with the timeline section taking up a little to much space. I like the mouseover technique for displaying each map as it saves horizontal listing space.
[b]Ford '3-Poynt' Dye
Designer[/b]
[url=http://www.ravensoft.com/frameset.html]Ravensoft[/url]
[url=http://www.levelforge.com/index.html]Personal Site[/url]
Designer[/b]
[url=http://www.ravensoft.com/frameset.html]Ravensoft[/url]
[url=http://www.levelforge.com/index.html]Personal Site[/url]
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- Posts: 22175
- Joined: Sun Oct 14, 2001 7:00 am
Re: ..::LvL Re-designed
well at least it's being tended to. i love that site.
Re: ..::LvL Re-designed
About the map nav / time line:
I played around with a few designs, and this was by far the fastest way to browse the map archive. I also found on 1024x768 monitors, that it took up a lot of space (as stated above). Which is why the timeline can be hidden! Hit the button in the middle / top of the timeline - or press CTRL+Z to toggle it (keyboard short won't work with Safari however - browser limitation, not a code one).
Personally, I think the radical change from the old design is lot better, faster and slicker - but it does take a few minutes to get the hang of some of the advance features. There is a list of shortcuts in the FAQ.
As to the missing map(s) - please send me some details!!! No map should be missing, in fact a lot of broken images and links have been fixed (with a few more to go). Many of the broken links and images have only been noticed since the new design, but have been broken for years. The old design just hid them well :[
The other tips are CTRL+ENTER (load review for current timeline map), CTRL+arrow [left or right] (move to next group of maps), left or right arrow (cycle the current map group) and up and down arrows on a screenshot page with more than one screenshot will cycle the screenshots.
Welcoming the feedback, thanks.
I played around with a few designs, and this was by far the fastest way to browse the map archive. I also found on 1024x768 monitors, that it took up a lot of space (as stated above). Which is why the timeline can be hidden! Hit the button in the middle / top of the timeline - or press CTRL+Z to toggle it (keyboard short won't work with Safari however - browser limitation, not a code one).
Personally, I think the radical change from the old design is lot better, faster and slicker - but it does take a few minutes to get the hang of some of the advance features. There is a list of shortcuts in the FAQ.
As to the missing map(s) - please send me some details!!! No map should be missing, in fact a lot of broken images and links have been fixed (with a few more to go). Many of the broken links and images have only been noticed since the new design, but have been broken for years. The old design just hid them well :[
The other tips are CTRL+ENTER (load review for current timeline map), CTRL+arrow [left or right] (move to next group of maps), left or right arrow (cycle the current map group) and up and down arrows on a screenshot page with more than one screenshot will cycle the screenshots.
Welcoming the feedback, thanks.
Re: ..::LvL Re-designed
I finally finished up "my maps" section and I went public with it, but the link is dead when you click on the different one's, also with foralarx's and yours.
Re: ..::LvL Re-designed
v1l3: I'm not seeing any problem. Can you explain the steps to duplicate the issue? Also, 515 maps! Wow - that's a lot :]