First off all, I'm not a fan of private messages that are about stuff that can be posted in public, certainly if it's about how to map. Second, I in theory could've gone away for months again from this forum, and thus not be able to answer your question.
How did you make the patch mesh for the top and bottom?
When i try to make the mesh, I can only cover 7 sections with max. amount of rows or columns. If I try to add more rows or columns, it will split my existing areas in half.
make brush, hit shift-p keep density at 3 by 3.
Then with patch selected hit the v button, you'll see a bunch of pink and green dots and lines. The dots are called vertexpoints, the lines vertexes.
Now take the top left vertexpoint and put it at the beginning of the top-most bevel, next you move the topright vertexpoint and move it to the end of the same bevel. last bit is the middle vertex, create an imaginary horizontal line from the first vertextpoint, and a vertical one from the second vertexpoint, the third vertexpoint goes on the imaginary crossingpoint of the two lines. That's half the work done. I think you know how to do the other half.
Here's a four step plan:
