HOW DO I MAKE SHADERS FOR QUAKE 3?????????????????

Locked
Hackerx72
Posts: 17
Joined: Wed Dec 19, 2007 3:31 pm

HOW DO I MAKE SHADERS FOR QUAKE 3?????????????????

Post by Hackerx72 »

Hey guys im stick like a month with this problem. So i have gtkradiant 1.5 and I have made a pk3 file with all my custum textures divided each in other maps like: "metal", glass, etc...
When I build a map in my radiant program it always shows the error that it doesn't finds a shader file like this:

Code: Select all

WARNING: Couldn't find image for shader textures/dxbrick/coretexbrick.utx-brick
So I have searched google for "how to make shaders" but I always hit unclear tuts that make my head hurts.
At the first place I liked to know how to make a basic shader file only for basic textures without anything else.

Ty for cooperation :sly:

Credit list for my game atm----------------------------------------------------------------------------------------------------------
-obsidian
-pjw
-g0th-
----------------------------SOLVED-------------------------------------------------------------------------------------------------
Last edited by Hackerx72 on Sat Dec 22, 2007 4:45 pm, edited 1 time in total.
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: HOW DO I MAKE SHADERS FOR QUAKE 3?????????????????

Post by obsidian »

This is not the place to ask about shaders (it's a scripting language not a programming language). I already answered your question on your other thread.


You also spelled my name wrong. >:(
Hackerx72
Posts: 17
Joined: Wed Dec 19, 2007 3:31 pm

Re: HOW DO I MAKE SHADERS FOR QUAKE 3?????????????????

Post by Hackerx72 »

O i thought so and srry i will correct this.
ps: shader manual of yours really helped =p
[color=#BF0000]If you mess with the best, you die like the rest!!![/color]
Locked