
After two and a half years of hard work, the XreaL Pre-Alpha has officially been released. XreaL is a graphics overhaul of Quake 3, bringing OpenGL 2.x shader effects, advanced lighting and shadowing, and post-processing effects.
Tech shots:
[lvlshot]http://xreal.varcache.org/screenshots/shot0027.jpg[/lvlshot]
[lvlshot]http://xreal.varcache.org/screenshots/shot0030.jpg[/lvlshot]
[lvlshot]http://xreal.sourceforge.net/screenshots/softshadows/shot0028.jpg[/lvlshot]
You can get the Pre-Alpha release here.
Note this is PRE-ALPHA. It has lots of BUGS and not to mention lots of optimization has yet to be done. Your mileage may vary. If you would like to contribute by submitting a bug report, please read this.
More information regarding XreaL can be found here.
Note: Props go to Robert "Tr3B" Beckebans for his hard work on the engine. I am posting this news at his request.