Plan B wrote:Reasons...you are not going to mention?
The movement is just bad, the dodge jump, it's like they had to make what quake doesn't. It's been there forever in UT, but it's always as stupid. Why can't they at least enable strafe/bunny jumping also? Maybe cause it's the superior technique and people would use that instead of dodging?
The profile (controls etc) are saved online, fun thing is, when we were playing a lan-game last week here at work, for some reason, it must have been a glitch in the internet connection, so the game disconnect, after a ~2sec lag, the controllers were reset to default, can it be more stupid that that? Do you need to start the game w/o the internet to have the game not to login?
The game feels, at least I think so, very "consolish", bad menus with non-existent options for graphics, you need a mod to set the graphics down to a level where you easily can tell players from walls...
Some levels are just so bad, well, a lot of levels have poor level design and are just not fun in themselves. The only thing that is fun is if you are winning.
Graphics feels very unpolished in some areas, turn of shaders and the stretching is more than obvious on many things. In some areas you feel like a micromachine where you and other players are so small but everything else is to big.You know the feeling...
Maybe it's just me feeling this about UT3. =)