Quake3 quakeEd coding

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Somtin
Posts: 1
Joined: Sat Apr 19, 2008 9:06 pm

Quake3 quakeEd coding

Post by Somtin »

Hi,
I'm coding some stuff into my little mod I'm making, but I am having trouble looking for whereabouts the attributes for the q3 editor entities, mainly func_button. I've had a look in g_mover.c and bg_misc.c but I can't find anything about where it is set. Is the editor variables set into the code through the engine or somewhere in the game code? Do I need to reuse one that is not being used?

TIA,
.:Somtin:.
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