Stealth here from the TC:E community. I'm having a problem with alpha shaders.
Here is the layout by the way.

My problem is that when you look into the water you can see the skybox base. Is it possible to darken the color of the water so you can't see it? Or even make it foggy, dirty? Or even edit one of the TGA files with photoshop? Just inside the mark I made.

And when you look off into the horizon, you can see the outline of the skybox/water as well.

I've tried messing with alpha shaders but cant seem to get them to work. Or even know where to place them. If anyone here can please send me an example map of how water fades off into the skybox, and to where you can't see the bottom of the skybox in the water, that would be much appreciated.