Quake 1... Live

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Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

Quake 1... Live

Post by Silicone_Milk »

Really this is just another thought that I've been having recently. This is to be taken with a grain of salt.

I was thinking it would be neat to bring Quake 1 or Doom 1 even back to the publics attention. By this I mean, kids today, sitting in their computer labs, who have never heard of these classic games but play Halo or Call of Duty every day.

The idea here is to modify the Quake 1 source to run as a 32-bit program as painlessly as possible from a usb disk, cd, or as a program on the web so that people would be able to run the game as discrete as possible.

The goal of this would be to generate a kind of underground hype about this golden oldie and bring back good ol' fashioned gibbing to the "fresh meat" ;)

A central hub would be needed to keep the players together in one place. I was thinking something similar to the web interface that Quake Live provides. I can't discuss that much due to the NDA but basically just have a place to list servers, provide a place for people to talk shit and arrange matches, and list links to the game forum such as this where people would go to post when they're not playing on the game.

I'd just like to hear thoughts on this idea. Good? Bad? Let me have it.
jal_
Posts: 223
Joined: Mon Mar 24, 2008 4:13 pm

Re: Quake 1... Live

Post by jal_ »

Good, of course ;)

I think you'd get a better discussion if you drop the idea at http://www.inside3d.com
AnthonyJ
Posts: 130
Joined: Wed Nov 15, 2006 7:51 pm

Re: Quake 1... Live

Post by AnthonyJ »

Like you say, the fuller version of my reply would be blocked by the NDA, but I'd say that QL is more than "just" a website centralising a way to find servers - otherwise things like qxmon + forums would be sufficient. To provide a similar featureset to QL would require a fairly substantial investment on backend servers and infrastructure.

Yes, Q1 could be made more accessible, but its not as if there haven't been 32-bit windows clients for the last x years for both Doom and Q1.
Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

Re: Quake 1... Live

Post by Silicone_Milk »

indeed. I wasn't wanting to say more though because I don't want to tread past the bounds of the NDA.

Certainly there are plenty of 32 bit windows clients but the idea is more of a plug-and-play feature for Quake.

Are there 32 bit clients for *nix systems as well? I haven't actually looked at all.
jal_
Posts: 223
Joined: Mon Mar 24, 2008 4:13 pm

Re: Quake 1... Live

Post by jal_ »

Q1 has clients for everything you can imagine.
Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

Re: Quake 1... Live

Post by Silicone_Milk »

figured as such. Thanks :)
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