Quake3 and Widescreen Resolutions?

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kaznth
Posts: 1
Joined: Wed Apr 16, 2008 9:58 pm

Quake3 and Widescreen Resolutions?

Post by kaznth »

I have a 24" monitor and want to play Quake3 at its native res (1920*1200), this resolution cannot be selected in the setup menu. Is there a console command that allows this?
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Quake3 and Widescreen Resolutions?

Post by ^misantropia^ »

Yep. Pull down the console and type this:

/r_mode -1
/r_customwidth 1920
/r_customheight 1200
/r_customaspect 1
/vid_restart
ElDuderino
Posts: 18
Joined: Sat Aug 12, 2006 6:12 pm

Re: Quake3 and Widescreen Resolutions?

Post by ElDuderino »

The problem is the aspect ratio is f**ed!

It's better to set it to 1600*1200.
Grenader
Posts: 202
Joined: Sun Oct 08, 2006 11:38 am

Re: Quake3 and Widescreen Resolutions?

Post by Grenader »

Change your FOV to something more suitable for your screen, then.
w0rt3x
Posts: 51
Joined: Thu Dec 20, 2007 5:01 pm

Re: Quake3 and Widescreen Resolutions?

Post by w0rt3x »

lol, I played for like 1.5 years and only now discovered there was a bigger res than 1200x900 or whatever was there. Guess ill have to re-learn my aim :)
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seremtan
Posts: 36011
Joined: Wed Nov 19, 2003 8:00 am

Re: Quake3 and Widescreen Resolutions?

Post by seremtan »

^misantropia^ wrote:Yep. Pull down the console and type this:

/r_mode -1
/r_customwidth 1920
/r_customheight 1200
/r_customaspect 1
/vid_restart
i'm wondering about this too as i'm about to drop £400 on a 26" widescreen (1920x1200)

does this change the aspect ratio accordingly or just squash the image?
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Quake3 and Widescreen Resolutions?

Post by ^misantropia^ »

aspect_ratio = custom_width / custom_height

1.6 == 1920 / 1200

Take your pick.
iris030380
Posts: 17
Joined: Sun Dec 07, 2008 7:30 am

Re: Quake3 and Widescreen Resolutions?

Post by iris030380 »

I used to play in 1440x900 on a 19" widescreen.

/r_customheight 900
/r_customwidth 1440
/r_mode -1
/vid_restart

But how does /r_customaspect work? I never knew about that...

I liked the way it looked with the above settings with fov at 120. Got very used to it and improved my game.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Quake3 and Widescreen Resolutions?

Post by ^misantropia^ »

Been digging into this recently. r_customaspect doesn't exist in newer ioquake3 builds and I doubt it ever really worked anyway - its value was never used to scale anything up or down.
oxygen
Posts: 1
Joined: Wed Sep 08, 2010 7:22 pm

Re: Quake3 and Widescreen Resolutions?

Post by oxygen »

kaznth wrote:I have a 24" monitor and want to play Quake3 at its native res (1920*1200), this resolution cannot be selected in the setup menu. Is there a console command that allows this?
Hi:)
I recently created an app just for that (works only on Windows though...):

http://blog.obelisk.ro/2010/09/widescre ... uake3.html

Image

Have fun:)
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