Cool Blue
Posts: 916 Joined: Wed Mar 02, 2005 2:39 am
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by Cool Blue » Sun Apr 10, 2005 9:52 am
I see it in the index of the FAQ, but not in the FAQ itself.
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Sun Apr 10, 2005 10:57 am
/g_synchronousClients 1
/record demoname
/stoprecord
SOAPboy
Posts: 8268 Joined: Sun Apr 13, 2003 7:00 am
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by SOAPboy » Sun Apr 10, 2005 10:59 am
/demo demonamehere
to play..
[size=75][i]I once had a glass of milk.
It curdled, and then I couldn't drink it. So I mixed it with some water, and it was alright again.
I am now sick.
[/i][/size]
[img]http://img162.imageshack.us/img162/3631/171164665735hk8.png[/img]
MarquisdeSade
Posts: 26 Joined: Tue Mar 29, 2005 5:15 pm
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by MarquisdeSade » Sun Apr 10, 2005 11:24 am
if you're playing osp, add cg_autoaction 21 to your config (check the osp client readme in your quake3\osp\docs folder for more info). This will record a demo, with proper naming convention, automatically, for each match that you play.
Bacon
Posts: 1477 Joined: Sat Jul 31, 2004 7:00 am
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by Bacon » Sun Apr 10, 2005 5:11 pm
Survivor wrote: /g_synchronousClients 1
/record demoname
/stoprecord
Wrong, that will mean he will be playing with sync'd clients on, not pretty if you are playing online
do this:
/bind <recordkey> "g_synchronousclients 1;record;g_synchronousclients 0"
/bind <stopkey> "stoprecord"
[b]CAPSLOCK IS ON[/b]
§ìgñå
Posts: 210 Joined: Sat Jan 01, 2000 8:00 am
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by §ìgñå » Sun Apr 10, 2005 11:55 pm
this is what I use. one key starts and stops the recording. unlimited number of recordings, each saved with a sequencial name (demo001, demo002,...)
bind x "vstr rec"
set rec "vstr first_rec"
set first_rec "g_synchronousclients 1;wait;record;wait;g_synchronousclients 0;set rec vstr second_rec"
set second_rec "stoprecord; set rec vstr first_rec"
Guest
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by Guest » Mon Apr 11, 2005 2:23 am
Or you can enable it automatically if you have OSP or something, don't remember how to do that exactly though. Look in the OSP manual.
dzjepp
Posts: 12839 Joined: Wed Mar 28, 2001 8:00 am
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by dzjepp » Mon Apr 11, 2005 6:50 am
It's /autorecord in OSP. IIRC it dosen't have the lag issues that VQ3 has with demo recording.
mahade1
Posts: 15 Joined: Thu Apr 07, 2005 8:31 am
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by mahade1 » Tue Apr 12, 2005 12:55 pm
Guys, I only have the demo version of Q3 with me, when I use your commands, it shows that the demo is being recorded but when I select it from the demos, the demo doesnt show anything....do these commands work on the demo or not?
mahade1
Posts: 15 Joined: Thu Apr 07, 2005 8:31 am
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by mahade1 » Thu Apr 14, 2005 9:26 am
DOES ANY1 STILL USE THIS FORUM OR NOT??
+JuggerNaut+
Posts: 22175 Joined: Sun Oct 14, 2001 7:00 am
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by +JuggerNaut+ » Thu Apr 14, 2005 9:32 am
i'm afraid that you're the only person left on the planet with a demo version of Quake III: Arena by id. i suggest that you get yourself a job and once you acquire your first paycheck, celebrate by buying yourself a brand new copy of the full retail version of Quake III: Arena by id.
happy gaming.
mahade1
Posts: 15 Joined: Thu Apr 07, 2005 8:31 am
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by mahade1 » Thu Apr 14, 2005 12:01 pm
ya, i shud do that.....but tell me, is it g_synchronousClients or g_syncronousClients??
Survivor
Posts: 4202 Joined: Fri Dec 27, 2002 8:00 am
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by Survivor » Thu Apr 14, 2005 2:19 pm
Hmm, it's g_synchronousClients here
Fjoggs
Posts: 2555 Joined: Fri May 03, 2002 7:00 am
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by Fjoggs » Thu Apr 14, 2005 3:16 pm
Indeed it is.
Just type \g_sync and press tab.
corncobman
Posts: 304 Joined: Fri Aug 08, 2003 7:00 am
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by corncobman » Thu Apr 14, 2005 4:31 pm
Maybe it's different for the demo version
-It is not the fall that kills you. It's the sudden stop at the end. (Douglas Adams)-
[url=http://www.violationentertainment.com/misc/ccm]-An eyeful a day is bloody fantastic!-[/url]
§ìgñå
Posts: 210 Joined: Sat Jan 01, 2000 8:00 am
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by §ìgñå » Thu Apr 14, 2005 7:58 pm
bikkeldesnikkel wrote: yeah, it was syncronousclients, but they corrected it with a pr... right?
yes that is correct. early versions were g_syncronousclients, and in one of the PR's (1.27?) they fixed the typo.
Eraser
Posts: 19175 Joined: Fri Dec 01, 2000 8:00 am
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by Eraser » Fri Apr 15, 2005 9:50 am
§ìgñå wrote: bikkeldesnikkel wrote: yeah, it was syncronousclients, but they corrected it with a pr... right?
yes that is correct. early versions were g_syncronousclients, and in one of the PR's (1.27?) they fixed the typo.
truth :icon14: