I am in the need of a coder. Q3Rally Mod.

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Perle
Posts: 65
Joined: Sat Mar 07, 2009 4:08 pm

I am in the need of a coder. Q3Rally Mod.

Post by Perle »

As you can read above i am in the need of a coder for the Q3Rally Mod to complete some undone things in the code. It don´t have to be a continous job. Some help on two or three things. Help is welcome. Please answer.

The biggest thing is the scripted object thingy. I someone who is a skilled coder can help me with this it would be cool.

Regards. Perle from Q3Rally.

http://www.q3rally.com
[b][url]http://www.per-thormann.de/[/url][/b]
epicgoo
Posts: 44
Joined: Sun Mar 01, 2009 4:24 pm

Re: I am in the need of a coder. Q3Rally Mod.

Post by epicgoo »

scripted object thingy?
which scripting language?
Perle
Posts: 65
Joined: Sat Mar 07, 2009 4:08 pm

Re: I am in the need of a coder. Q3Rally Mod.

Post by Perle »

You set a entity in your editor named rally_scripted_object. In the properties you set a .script file like barrel_bio. And in the compiled map the Object defined in the script appears. But all the other funktions still not there. Like collision and hit sounds and stuff.

It is the same like a normal .script file from q3a
[b][url]http://www.per-thormann.de/[/url][/b]
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