Note: Although the package was made specifically for Openarena, it's material could also be used (with some modifications) in any Q3A clone game based on ioquake3.
The original package by Jack (latest version was 4) contains uniformly colored block textures and dummy ("do nothing') shaders. With his package running the maps is possible, but the visuals are rather poor. Still, it has been a significant achievement and provided a sound base for further work.
Our aim was to replace the block textures with real ones that resemble the original Q3A textures as much as possible. Since we wanted the textures to be under the GPL, we decided to either obtain/adapt them from other GPLed texture collections, or to create them from scratch.
In the present version the two most important texture groups, 'base' and 'gothic' have been improved. In the 'gothic' group there are no missing textures (i.e. every single Q3A texture has a replacement), in the 'base' group there are still a few of the block textures from Jack's pack present. Some of the new textures are not exact replacements, but all of them strongly resemble (at least in style) the original Q3A textures they intend to replace. The shaders for the 'base' group are all present (extracted from the original Q3A PAKs when necessary). Shaders for the 'gothic' group will be added when the next version is released.
Updated the link for the new version -- Speaker
The new texture pack can be downloaded from the following location:
http://menczel.extra.hu/q3a2oa-textures-v504.zip
We believe that the new textures significantly improve the visuals of custom maps running on Openarena servers. In order to demonstrate the capabilities of the new package, we have made screenshots using the original Q3A deathmatch maps (q3dm1 to q3dm19) running under Openarena. We extracted the BSP and AAS files of these maps into a separate PK3, and added this PK3 as well as the new texture pack to the 'baseoa' folder of an Openarena 0.8.1 install. Here are some of the shots taken using this system:








The complete set of screenshots can be downloaded here:
http://menczel.extra.hu/q3a2oa-screens.zip
We plan to continue and expand this work and regularly release new versions. If you wish to join our project, please contact Speaker (laszlo DOT menczel AT gmail DOT com).