
The latest release (1.5.0-beta) of the mod you find here:
http://www.moddb.com/mods/q3knockout/do ... t-150-beta
I am currently running a 24/7 server with my latest beta to test it not only with bots but real players. You can join the server here (the mod is server side only, so no need to download it):
194.97.165.140:27960
Unfortunatly the server provider doesn't allow custom mod folders, so I have to run it from baseq3. I have download disabled, so no client baseq3 will be messed up with my mod pk3.
Here a litte description of my mod:
Compatible maps:Q3knockOut changes your Quake experience in a very unique way: Scoring is not done by directly hit and kill your enemy, but by pushing him out of the area into the void or other deadly spots in a map like lava and such. Therefor you get weapons from the start to frag your opponents. This is done by pushing them with your weapons projectile. A direct hit with one of your weapons won't hurt your enemy but the knockback of these will push your enemy away. You use the knockback effects to knock them into the deadly spots of a map. Every weapon has its own effect so you have to decide what weapon is best in a situation to effectively knock your opponent out. Q3knockOut comes with new weapon and item behaviours, a very fast gameplay, new ways for cool jumps and moves.
Usually only the open-space/floater maps work with this mod since only the skybox kills. Most of the floater maps hosted by lvlworld.com work:
http://lvlworld.com/topmaps/5/12
Currently featured by the beta:
- Bot AI: Dynamic bot skill - bots change their skill during a game automatically according to the skill of the active players. Enabled via variable: mod_dynamicskill "1"
- User Interface: Dynamic bot skill setting.
- User Interface: Single player option goes directly to skirmish menu, so tier based single player is skipped.
- Gameplay: Grenades are more sticky where they hit the ground for more accurate placement.
- Gameplay: Quad pickup by a player is globally announced.
- Gameplay: Teleport collectable is enabled in Instagib.
- Gameplay: In Instagib railgun is replaced by flight powerup.
Gameplay tipps:
- Use the rocket launcher to rocket jump through a map - no jump pads are really needed anymore to move through a map.
- With powerups haste/quad Plasma is the most effective weapon.
- Use BFG with care, since its missiles have a very high knockback effect.
- The gong sound marks the spawn of the BFG, "Holy shit!" announces the pickup of a BFG.
- Instagib: To push opponents over a fence, try to rail them from a position below and not from the same height position.
- Instagib: You can use the railgun now to "rocket jump" through a map.
- Instagib: You can also try to push opponents over a fence by using the splash knockback of the rail impact by shooting from a high above position near the opponents stand point.