Warsow 0.5 released

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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jal_
Posts: 223
Joined: Mon Mar 24, 2008 4:13 pm

Warsow 0.5 released

Post by jal_ »

(I should probably be posting this at some other subforum, but editing and modelling is the one I really visit so... here goes the copy/paste)

Warsow 0.5 is finally released after a long time of hard work and a few release candidates tested by the community. With version 0.5 Warsow reaches a major milestone in its development. Feature-wise and technically, Warsow is now more complete, stable and polished than ever!

Some of the new features in Warsow 0.5:
» Weapon settings, armor settings and movement system have been tweaked and revised
» Weapons can stun players, making them unable to walljump for a short period of time after being hit
» Warsow 0.5 introduces AngelScript gametype scripting, inviting everyone to create their own custom gametypes
» Warsow 0.5 has new maps, textures, playermodels, engine features, visual effects... even a brand new weapon!
» Warsow 0.5 comes with new gametypes: Team Domination, Headhunt, Bomb & Defuse

For more details, check out the changelog... That is, if you're not already downloading Warsow 0.5!

Also go watch Warsow 0.5's trailer:
own3d.tv
WHAT!!
Posts: 81
Joined: Tue Apr 22, 2008 7:26 pm

Re: Warsow 0.5 released

Post by WHAT!! »

If you're in the US and want to play you can try out my server.

so.nuclearfallout.net

It's got all of my custom maps as well as the community map pack released alongside .5. So far we've been having a blast with the new version and the updates have been great. :up:
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