- [lvlshot]http://aemap.hugelaser.com/aecantw2_old_beta1.jpg[/lvlshot]
Working on
AEon's Canyon Tower II (AEcantw2) again. The map was originally intended as a Half-Life 2 MP map... only I stopped caring about creating it for that game (I also hate using WorldCraft). Now adding Q3A specific stuff like JPs. The very brush-based map in DSI texture set, has no patches... probably won't get any either. r_speeds of 4K and less, just one case of 5K (no hint brushes, no mitering

), will let me add more geometry-based details now.
@Sock... this might be a map to add nice
earth textures and plants as deco, to turn it into a modern "sky resort". Suggestions for good textures / models appreciated.
Presently I am enlarging the central arena to give the bots/players more space to work with.
Alas, we used to have a thread for this map, with feedback, only that must have been before 2005... those threads are gone

.