I doubt that the people that replied, in the UT99 thread over at the Q3Min site, dismisses any other game as boring garbage because it's different or how it's coded. It's just that games differs in style and so do the players. I was gonna quote but it seems like the thread has been censored or something - anyway I can't find it anymore.speaker wrote:OTOH, I do hate pigheaded Q3A chauvinists who dismiss any other game (no matter how good or popular) as 'boring garbage' simply because its engine's physics is correctly coded and does not allow the tricks you can do in Q3A.
What upset people and led to the controversy was that Speaker said that rocket and strafe-jumping was gimmicks that we could do without. Now I don't know if he meant "we" as in we UT99 lovers or if he meant the Q3Min people.
There's a reason people still play a game this old - the gameplay is fun. It doesn't matter if stuff comes from "bad code" when it's what people love about it. Removing rocket-jumping and strafe-jumping and other things defining the Quake 3 gameplay would be like stopping DJs from scratching the turntable 'cause it wasn't meant to be treated that way.
Anyway - I hope we're enough Q3 lovers over at Q3Min to object when things like this happen again
