Hello does somebody know how to disable the cd key from one of the newer revisions of ioquake?
Thanks a lot
ioquake3 disable pak0 check?
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- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
Re: ioquake3 disable pak0 check?
Suffering from memory loss? You've asked this question before.
Re: ioquake3 disable pak0 check?
yes i know that.
but iv get error messags,this doenst work anymore on newer ioquake3 revisions
but iv get error messags,this doenst work anymore on newer ioquake3 revisions
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- Posts: 4022
- Joined: Sat Mar 12, 2005 6:24 pm
Re: ioquake3 disable pak0 check?
Easiest solution: put BUILD_STANDALONE=1 in your Makefile.local.
Re: ioquake3 disable pak0 check?
i try BUILD_STANDALONE=1
but when ive us this ive get a black screen after intro.
but when ive us this ive get a black screen after intro.
Re: ioquake3 disable pak0 check?
I have found a bug in the ioquake3 code that causes problems when the game is built using STANDALONE=1. The bug is in 'client/cl_ui.c' in the function 'CL_UISystemCalls'. The code should look like this:michael18 wrote:i try BUILD_STANDALONE=1
but when ive us this ive get a black screen after intro.
Code: Select all
case UI_GET_CDKEY:
#ifndef STANDALONE
CLUI_GetCDKey(VMA(1), args[2]);
#endif
return 0;
case UI_SET_CDKEY:
#ifndef STANDALONE
CLUI_SetCDKey(VMA(1));
#endif
return 0;
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