first, I wish you a happy new year full of frags

Here is my question: when an online player disconnects from the server in the middle of a game, the server continues to send to him game packets during 3 mins. After these 3 minutes, if the server didn't receive any packet from the player, it considers him disconnected and these lines appear in the log file of the server:
Code: Select all
broadcast: print "mgc1^7 timed outn"
ClientDisconnect: 1
Thank you very much in advance.