Mashup Call - Q3skOreDM1_beta
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- Posts: 2237
- Joined: Sat Mar 12, 2005 10:49 pm
Re: Mashup Call - Q3skOreDM1_beta
fuck yes. This is one of my all-time favorite maps!
I think I still have some emails laying around from asking you about how you did some of the stuff you did in there, skore.
I think I still have some emails laying around from asking you about how you did some of the stuff you did in there, skore.
Re: Mashup Call - Q3skOreDM1_beta
There's no .bsp because you didn't read the thread.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: Mashup Call - Q3skOreDM1_beta
Chretien: I also have a CTF map where you have to "capture" four extra spots near the middle of the map which gives your flag extra protection. That one is a little more complex.
Uh and I also have a TDM map that is a double domination clone 
Silicone_Milk: Yes, and I remember those messages as well
InsaneKid: The _all.map.zip posted earlier has a couple of .bsp files - cheers!


Silicone_Milk: Yes, and I remember those messages as well

InsaneKid: The _all.map.zip posted earlier has a couple of .bsp files - cheers!
Re: Mashup Call - Q3skOreDM1_beta
Chretien:
This is what I was talking about:
CTF
[lvlshot]http://www.skore.de/images/quake/ctf8_mechanics.png[/lvlshot]
DDOM
[lvlshot]http://www.skore.de/images/quake/ddom1_mechanics.png[/lvlshot]
This is what I was talking about:
CTF
[lvlshot]http://www.skore.de/images/quake/ctf8_mechanics.png[/lvlshot]
DDOM
[lvlshot]http://www.skore.de/images/quake/ddom1_mechanics.png[/lvlshot]
Last edited by AEon on Sun Jan 10, 2010 4:36 pm, edited 1 time in total.
Reason: lvlshot'ed those images.
Reason: lvlshot'ed those images.
Re: Mashup Call - Q3skOreDM1_beta
Yea, I think I remember this from a long time back. You have shown this before right?
Last edited by Hipshot on Sun Jan 10, 2010 12:21 pm, edited 1 time in total.
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
Re: Mashup Call - Q3skOreDM1_beta
pretty sure, yeah 

Re: Mashup Call - Q3skOreDM1_beta
Be sure to check out sock's map in hopefully a week or two, he uses quite a lot of logic gates for all the triggers, thanks to your initial "research".
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
Re: Mashup Call - Q3skOreDM1_beta
Became a dead link, can you please upload it once more or can anyone send me this .zip? Seeing that someone actually not only fucked up triggering systems that hard but also succeeded and made that gorgeous map, gave me new confidence after I failed miserably the first time I had been trying to set up something like this.-=skOre=- wrote:Yep.
Also: Here are all the .map files I ever did on this map in one file: http://www.skore.de/images/q3skoredm1_all.map.zip

If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.
Re: Mashup Call - Q3skOreDM1_beta
Fixed the link, actually was http://www.skore.de/images/q3skoredm1/q ... ll.map.zip
Re: Mashup Call - Q3skOreDM1_beta
Thanks, -=skOre=-!
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
-Lee Trevino, golfer who actually has been struck by lightning.