Pat Howard wrote:Hello everyone,
I've been doing some college research lately. Sadly my family/friends/high school counselors don't know as much about the video game industry as they do the more traditional fields. I'm sure I could just ship myself off to any old school with a standard game design program but I'm very focused on level design and I'd love to find a program that would allow me to specialize and do a lot more of it.
I'll keep my questions general for now, here are just a few:
Professional level designers and current students, would you care to share which college you ended up choosing? A few words describing your experience there would be really, really helpful.
How much level design did you actually do? (It seems like a lot of game design programs are heavily programming based.)
What was your major? (I've seen a lot of different ways you can go with this.)
I'm also interested in hearing how many of you didn't go to college. What kind of experience did you have in your CV before you started applying for jobs?
Any feedback would be GREATLY appreciated

. Thanks,
-pat
Typed a reply before I realized the thread had been split.
I can't say "go to a game school" but I can say it worked for me. If nothing else it gives you the time, tools, and exposure to the sort of environment you'd be working in, so you can decide if it's right for you.
I graduated from the Guildhall in 2005. QPsiren is no longer a professor there (he's a producer at id now). Paul Jaquays was an adviser, might still be, but he was never a professor. He's at CCP in Atlanta now though, so I doubt he's involved closely anymore.
Guildhall was one of the best experienced of my life though, I made some really good friends, and learned a lot. It's *really* tough though, and very expensive.
We did a bit of art and programming, but the Guildhall is one of the few with a dedicated Level Design program. You *mostly* do level design.
I'm sure you could still get in with a solid portfolio and no dedicated schooling, but as modding becomes more and more difficult, I think gaming degrees will become more a common requirement.