Skulltag has been updated to 96c. It's the most stable and featured DOOM c/s engine out there. (but can be pretty unfaithful to the original game sometimes)
http://www.skulltag.com
For those interested -- Skulltag 96c
I've managed to set up a server in Skulltag that plays very much like the original executables, but functions with ST's Duel mode so it's a nice and clean tournament mode.
There are some details that I can't do anything about that would make the game more like Doom2.exe, but for now, it's the best I can do.
Also, the server is up and down throughout the day, since it's running on my own PC. But, if you load up the IDE Skulltag Edition (included in .96c), and you see the server "Map01 Duel," that's mine.
Perhaps I'll see you guys around. (oh, and ZDaemon 1.07 is making nice progress too... I have a feeling that when it's released it's going to destroy Skulltag completely -- kind of a bad thing, but what the hey, more players do ZD than ST anyway)
There are some details that I can't do anything about that would make the game more like Doom2.exe, but for now, it's the best I can do.
Also, the server is up and down throughout the day, since it's running on my own PC. But, if you load up the IDE Skulltag Edition (included in .96c), and you see the server "Map01 Duel," that's mine.

Perhaps I'll see you guys around. (oh, and ZDaemon 1.07 is making nice progress too... I have a feeling that when it's released it's going to destroy Skulltag completely -- kind of a bad thing, but what the hey, more players do ZD than ST anyway)