Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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D Scrama
- Posts: 18
- Joined: Sat Feb 27, 2010 3:59 am
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by D Scrama »
Last edited by
D Scrama on Tue Mar 09, 2010 6:16 am, edited 1 time in total.
http://scrama_levelart.livejournal.com
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Foo
- Posts: 13840
- Joined: Thu Aug 03, 2000 7:00 am
- Location: New Zealand
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by Foo »
First link goes to a HL map?
As for the map - niiiiiiice

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D Scrama
- Posts: 18
- Joined: Sat Feb 27, 2010 3:59 am
Post
by D Scrama »
> First link goes to a HL map?
oh shi- fixed
Thanks )
http://scrama_levelart.livejournal.com
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^Ghost
- Posts: 230
- Joined: Tue Sep 08, 2009 3:35 am
Post
by ^Ghost »
sweet ill check it out when i have some free time

[url=https://github.com/Garux/netradiant-custom]NRC[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]