Screenshots

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Kat
Posts: 952
Joined: Tue Nov 14, 2000 8:00 am

Re: Screenshots

Post by Kat »

@ kaz: yes, just a low poly character that's probably going to be part of some tutorials on simple character animation in Blender. c.290 tris using a 256x256.
[url=https://www.katsbits.com/tutorials#q3w]Tutorials, tools and resources[/url]
fKd
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Re: Screenshots

Post by fKd »

@Kaz & Kat - holy wow, really nice! keep on truckin man :D
obsidian
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Joined: Mon Feb 04, 2002 8:00 am

Re: Screenshots

Post by obsidian »

Kat wrote:Sssssssshhh.. people are sleeping.
Image
Needs fur shader for epic cuteness.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: Screenshots

Post by skinNCNmaster »

edit
Last edited by skinNCNmaster on Thu Dec 22, 2011 3:57 am, edited 1 time in total.
dONKEY
Posts: 566
Joined: Mon Oct 15, 2001 7:00 am

Re: Screenshots

Post by dONKEY »

Kat and Kaz I love what you are doing.
Kat that so reminds me of stuff in Alice...can you animate him to whip out a really huge knife? :)
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roughrider
Posts: 354
Joined: Mon Jul 22, 2002 7:00 am

Re: Screenshots

Post by roughrider »

Kat wrote:Sssssssshhh.. people are sleeping.
Image
Well hello there Kat, good to see you again. I also see your site is different. Interesting. :D
Team *A51* Q3 & QL
o'dium
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Joined: Sun Mar 25, 2001 8:00 am

Re: Screenshots

Post by o'dium »

Low poly squiggles FTW :p
skinNCNmaster
Posts: 344
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Re: Screenshots

Post by skinNCNmaster »

edit
Last edited by skinNCNmaster on Thu Dec 22, 2011 3:58 am, edited 1 time in total.
g0th-
Posts: 262
Joined: Sat May 19, 2007 7:57 pm

Re: Screenshots

Post by g0th- »

little sideproject I'm been working on, plan to build a scene with it eventually but for now it's just a bunch of static meshes throwned in there with bad lightning.

[lvlshot]http://www.g0th.se/pics/wip_01_a.jpg[/lvlshot]
[url]http://www.g0th.se[/url]
obsidian
Posts: 10970
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Re: Screenshots

Post by obsidian »

Nice. Unreal Engine?
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
g0th-
Posts: 262
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Re: Screenshots

Post by g0th- »

Thanks, it's UDK
[url]http://www.g0th.se[/url]
Anthem
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Joined: Wed Oct 21, 2009 12:34 am

Re: Screenshots

Post by Anthem »

Just saying...
[lvlshot]http://www.rave.ca/en/image/full/375125/[/lvlshot]
..this is realllllly awesome. :)
[url=http://www.xfire.com/profile/vlnoheaven/][img]http://i105.photobucket.com/albums/m231/Lowerboy444/xfire.png[/img][/url]

[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]

[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
Silicone_Milk
Posts: 2237
Joined: Sat Mar 12, 2005 10:49 pm

Re: Screenshots

Post by Silicone_Milk »

g0th- wrote:Thanks, it's UDK
I should really find time to play with UDK more.
dONKEY
Posts: 566
Joined: Mon Oct 15, 2001 7:00 am

Re: Screenshots

Post by dONKEY »

g0th- that looks good. Rather annoyingly for me, your theme looks similar to the one I've started to put together for the NoGhost contest. I'm guessing your is Mayan? Mine will be Cambodian. Similar tones and look to the textures.
g0th-
Posts: 262
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Re: Screenshots

Post by g0th- »

Thanks donkey, but this project is only for udk as q3 don't support normal and specular or at least no good support for it.

Going for a scifi/rock theme in my noghost entry.
[url]http://www.g0th.se[/url]
skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: Screenshots

Post by skinNCNmaster »

moved
Last edited by skinNCNmaster on Thu May 20, 2010 9:10 pm, edited 5 times in total.
cityy
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Re: Screenshots

Post by cityy »

Is this gonna be a real map or just playing around? =)
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Anthem
Posts: 399
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Re: Screenshots

Post by Anthem »

I think skin could make a killer freestyle map. :P Perhaps look into it?
[url=http://www.xfire.com/profile/vlnoheaven/][img]http://i105.photobucket.com/albums/m231/Lowerboy444/xfire.png[/img][/url]

[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]

[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
deqer
Posts: 298
Joined: Mon Dec 28, 2009 6:30 pm

Re: Screenshots

Post by deqer »

i never really come to this thread because i'm too late.

but, on occasion, i'll see what's up on the last page.

just wanna say, skinmaster, your curve usage is pretty cool. that's a sexy screenshot.
skinNCNmaster
Posts: 344
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Re: Screenshots

Post by skinNCNmaster »

thanks folks :D new shot
cityy
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Re: Screenshots

Post by cityy »

skinNCNmaster wrote:thanks folks :D new shot
What the .... :eek:

edit: I saw the shot...(:
Last edited by cityy on Thu May 13, 2010 6:55 pm, edited 1 time in total.
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monaster
Posts: 532
Joined: Mon Apr 28, 2008 1:52 pm

Re: Screenshots

Post by monaster »

Yeah, finally someone eager to rape Quake with some awesome patch usage. :tard:
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
o'dium
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Joined: Sun Mar 25, 2001 8:00 am

Re: Screenshots

Post by o'dium »

Just a shame that it cant be playable ay.
skinNCNmaster
Posts: 344
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Re: Screenshots

Post by skinNCNmaster »

edit.. the post this related to was conveniently removed
Last edited by skinNCNmaster on Sat May 15, 2010 10:20 pm, edited 1 time in total.
Anthem
Posts: 399
Joined: Wed Oct 21, 2009 12:34 am

Re: Screenshots

Post by Anthem »

skinNCNmaster wrote:odium obviously knows little about patch optiimization
? It really does look unplayable regardless of its awesomeness. :P
[url=http://www.xfire.com/profile/vlnoheaven/][img]http://i105.photobucket.com/albums/m231/Lowerboy444/xfire.png[/img][/url]

[url=http://teameventhorizon.com/]Team Event -O- Horizon[/url]

[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
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