Screenshots

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
cityy
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Re: Screenshots

Post by cityy »

The tower looks very different to the rest of the church - regarding the brick work.. It somehow doesn't fit in the "layout" of the church since churches mostly are a place of symmetry. When I saw the pic first I wondered what could have happened to it but then I saw the floor plan and figured it was intended to be like that. Now I am just confused :toothy: Have parts of the church been destroyed back in the past?
I like your galleries sock - I'm visiting them regularely :)
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skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: Screenshots

Post by skinNCNmaster »

the dark brick is dirty, the light has been pressure washed*(though the clean and the dirty/west/east, fitz the paradigm... beautiful place, where on earth did you magic up those architectural drawings? The side drawing of the arches within from without, talented sketcher/archi-tech'd

hey soc, i'd like to take you to see a skybox active in wizard101 to chat about the construction of it, if you're interested (it'l involve a dl of the client, and hush hush, my pw.... anywho not pimping a game, genuinely interested in the map stuff and potential of performing some of the same effects in q3(wizard101 itself has much more potential than theyve developed or determined actually)


the skybox has a dragon in its outer hull, towering above on a mountain
then there are maybe seven layers of clouding moving in both directions some of which are tiered vertically and func rotating (akin}fog from leafland, filling vertical down, fading into vertical up/tiered..

purpose:inclusion of same sort of skybox effects into my comp entry

anywhere, thanks and thank thanks
jal_
Posts: 223
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Re: Screenshots

Post by jal_ »

Delirium wrote:Recently I started a 9day mapping competition for Urban Terror, These will be regular competitions where entrants have 9days (1 week/2 weekends) to create a scene specifically directed at detail.
theres no brush/model limit, the only limit is /r_speeds must be under around 45k

heres a picture of my finished entry :]
[lvlshot]http://gotdelirium.com/maps/preview/9day_1_003.jpg[/lvlshot]

The scene theme for this one was Alleyways
That's pretty. I do play UrT sometimes, so maybe I'll play it someday :)

That screenshot is taken with the client with per pixel shaders support, right?
Delirium
Posts: 102
Joined: Mon Apr 27, 2009 10:05 am

Re: Screenshots

Post by Delirium »

jal_ wrote:That screenshot is taken with the client with per pixel shaders support, right?
whats that?

cheers, more pics plus download here http://gotdelirium.com/maps/maps.html
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roughrider
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Re: Screenshots

Post by roughrider »

I like the pic sock, really does help with some ideas :toothy: .
Looking at the outside of that church gives me some ideas on how I could implement some of that in way of trim in the map I just posted about with the screenies up a couple posts.
Team *A51* Q3 & QL
sock
Posts: 424
Joined: Sat Sep 09, 2000 7:00 am

Re: Screenshots

Post by sock »

@cityy, brickwork is different because of an unfinished maintenance work. The reason I liked the church so much is because it does not look or feel like a traditional church layout. The central dome and some of the furniture was damaged during ww2, but otherwise the building survived intact. I have a couple more galleries, so hopefully a couple more updates soonly :)

@skinNCNmaster, the talented sketcher/archi-tech'd is Samu Pecz. Page 3 deals with the early/final drawings he did for the church layout. I am planning to move country (UK->Canada) this week so my time is short and I cannot help you with wizard101 at the moment.

@roughrider, lets see some screenshot updated! :)

@Delirium, have you thought about putting your most recent/best work to the top of your maps page? maybe a small write up on how you made the map, design ideas, sketches etc. It is always interesting to see/hear the process, like early stuff, progress shots.
Well he was evil, but he did build alot of roads. - Gogglor
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skinNCNmaster
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Re: Screenshots

Post by skinNCNmaster »

moved here within ten weeks(the competition deadline)? :D i hope, plenty of time, which province you settling in?
Last edited by skinNCNmaster on Tue May 25, 2010 3:38 pm, edited 1 time in total.
obsidian
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Re: Screenshots

Post by obsidian »

sock wrote:I am planning to move country (UK->Canada) this week
High Five! o/\o

You need to learn about hockey, wear a denim jacket over plaid shirt (Canadian tuxedo) and be able to say things like, "aboot" and "eh?"
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roughrider
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Re: Screenshots

Post by roughrider »

I think someone misread
I am planning to move country (UK->Canada) this week
and turned it into ten weeks :dork:
Team *A51* Q3 & QL
dONKEY
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Re: Screenshots

Post by dONKEY »

Please tell me you're gonna live with Ricky and Bubbles ;)
cityy
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Re: Screenshots

Post by cityy »

Hopefully everything goes well sock, good luck!

The NoGhost mapping competition #2 started today - this is what my map looks like right now:

[lvlshot]http://cityy.explicits.de/uploads/maps/ct3dm5/week1_ingameshot%283%29.jpg[/lvlshot]
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skinNCNmaster
Posts: 344
Joined: Wed Jan 29, 2003 8:00 am

Re: Screenshots

Post by skinNCNmaster »

edit
Last edited by skinNCNmaster on Thu Dec 22, 2011 3:56 am, edited 4 times in total.
Anthem
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Re: Screenshots

Post by Anthem »

Looking nice skin and city. Keep up the great work and good luck with the competition. :)
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[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
Kaz
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Re: Screenshots

Post by Kaz »

I agree, they are advancing so quickly! I am a slow poke. Fortunately I have a secret weapon:

[lvlshot]http://student.cs.appstate.edu/freemancw/junk/noghost2.jpg[/lvlshot]
neoplan
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Re: Screenshots

Post by neoplan »

hehe, 1/3 of your quicklaunch bar is q3 related.
:D
sock
Posts: 424
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Re: Screenshots

Post by sock »

The Great Market Hall
Image

Carrying on with my fascination of Neogothic Hungarian architecture is the Great Market Hall. Even thou it has been repaired recently it still looks awesome with richly coloured brick patterns and classic Zsolnay tiles.

@skinNCNmaster, I am going to British Columbia. Been once already, I am looking forward to some healthy outdoor bike rides and fresh air!

@obsidian, cool! I will practice that on the plane over :D

@dONKEY, Ive never heard of Ricky and Bubbles before but I plan to hang out in downtown/suburbs so probably will miss out on that side of life. At least I have a new conversation topic to talk about! :p

@cityy, the thing about broken floor edges, is to mix up the styles. Like sunken/raised pieces, shifted/moved whole pieces, you only need to hint at wear and tear, you don't need to go crazy broken all at once. You could also terrain blend the rock tops to have dirt and keep the rock surface for the sides.

@Kaz, good luck with your coffee marathon, got any texture/theme plan yet?
Last edited by sock on Wed May 26, 2010 5:36 pm, edited 1 time in total.
Well he was evil, but he did build alot of roads. - Gogglor
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
skinNCNmaster
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Re: Screenshots

Post by skinNCNmaster »

forget about the so called canadian words/

noone ive ever met anywhere in canada says aboot... and ive been to almost every city in the country
Last edited by skinNCNmaster on Sat May 29, 2010 12:08 am, edited 1 time in total.
wattro
Posts: 375
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Re: Screenshots

Post by wattro »

sock wrote: @skinNCNmaster, I am going to British Columbia. Been once already, I am looking forward to some healthy outdoor bike rides and fresh air!
welcome to BC, when you actually get here :)

company switch or ???
dave-0
Posts: 18
Joined: Thu Dec 31, 2009 9:39 pm

Re: Screenshots

Post by dave-0 »

awesome work on here as usual.
Here's my wip as a contrast :D (fast lighting, no bounces ... bit dark...)

http://www.flickr.com/photos/8155305@N0 ... 647850189/
skinNCNmaster
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Re: Screenshots

Post by skinNCNmaster »

edit
Last edited by skinNCNmaster on Thu Dec 22, 2011 3:56 am, edited 2 times in total.
Kaz
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Re: Screenshots

Post by Kaz »

Sock: I'm tentatively deciding on a theme similar to Halo2's Ivory Tower - white concrete with green plants and pastel lighting... :O:O @ the new photo!

[lvlshot]http://student.cs.appstate.edu/freemancw/junk/noghost6.jpg[/lvlshot]

:)
cityy
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Re: Screenshots

Post by cityy »

@ sock: I removed the broken parts at all now. Gonna look into terrain blending later, didnt have the motivation to do it yet.. :toothy:

[lvlshot]http://cityy.explicits.de/uploads/maps/ct3dm5/week1_railroomb.jpg[/lvlshot]

It's a bit dark at the moment - switched to sock's devpun skybox. The textures are a bit hard to use imo but I will try it to place them right.

At the moment I am wondering what I should do with the trim above the rockwall (screenshot^). Thought of removing the trim and continuing with rocks but I'm not sure..
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sock
Posts: 424
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Re: Screenshots

Post by sock »

St. Elizabeth Church
Image

Here is another hidden treasure of Budapest which I found while wandering around the streets looking lost. What surprised me the most about this church is that it was built by Imre Steindl who is more famously known for building the Hungarian Parliament.

@wattro, I got a new job (Relic Entertainment) plus I have always wanted to live in Canada! :D
@Kaz, 'White concrete and greenery' should be a nice colour balance, lookin forward to seeing some screenshots.
@cityy, uneven ROCK TOPS! Check my MG source map file for some examples.
Well he was evil, but he did build alot of roads. - Gogglor
My [url=http://www.simonoc.com/]Website[/url] & [url=http://twitter.com/SimsOCallaghan]Twitter[/url]
Anthem
Posts: 399
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Re: Screenshots

Post by Anthem »

sock wrote:St. Elizabeth Church

Here is another hidden treasure of Budapest which I found while wandering around the streets looking lost. What surprised me the most about this church is that it was built by Imre Steindl who is more famously known for building the Hungarian Parliament.
Simply beautiful.
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[url=http://mapping.maverickservers.com/]NoGhost Map Making Competition 2 (June 2010)[/url]
skinNCNmaster
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Re: Screenshots

Post by skinNCNmaster »

well with residence in b.. if your anywhere near the main city of vanc-ou-ver.. theres three ski mountain you can reach by metro transit
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