new hi res q3 texture pak on the way

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Hipshot
Posts: 1547
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Re: new hi res q3 texture pak on the way

Post by Hipshot »

I really like that rusted plate too. Except for the bolts in it... but the plate itself looks very nice!
And I think you can distinguish the sections around the metal a bit better, maybe make it some other metal or some crete... or just make it a bit darker...
Q3Map2 2516 -> http://www.zfight.com/misc/files/q3/q3map_2.5.16_win32_x86.zip
Q3Map2 FS_20g -> http://www.zfight.com/misc/files/q3/q3map2_fs_20g.rar
GtkRadiant 140 -> http://www.zfight.com/misc/files/q3/GtkRadiantSetup-1.4.0-Q3RTCWET.exe
themuffinman
Posts: 384
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Re: new hi res q3 texture pak on the way

Post by themuffinman »

Sounds impressive... but why don't any of your links work for me?
dichtfux
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Re: new hi res q3 texture pak on the way

Post by dichtfux »

It's not just you - it's gone it seems.

@Paulomars: Where to?
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
Paulomars
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Joined: Tue Feb 05, 2008 5:38 am

Re: new hi res q3 texture pak on the way

Post by Paulomars »

sorry guys, had site trouble and move servers.
http://www.xcsv.net/hires/
[color=#BF0000][url]http://www.xcsv.net/hires/[/url]
[url=http://ioquake3.org/2010/08/24/high-resolution-creative-commons-texture-replacement-pack/]Download[/url][/color]
Bliccer
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Re: new hi res q3 texture pak on the way

Post by Bliccer »

OMG. That's f***ing awesome. Haven't seen them since my post. But what I see now ingame is... just wow. Speechless.
Especially those jumppads. Yummy!
dichtfux
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Re: new hi res q3 texture pak on the way

Post by dichtfux »

Looks like I missed them again, link's also dead now.
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
obsidian
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Re: new hi res q3 texture pak on the way

Post by obsidian »

Is his web server sitting somewhere in Albania in the back of a shed hooked up to a generator powered by a donkey chasing a dangling withered up carrot?
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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monaster
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Re: new hi res q3 texture pak on the way

Post by monaster »

Almost got it, obsidian. It's TWO donkeys, to minimise the chance of server lacks if one donkey should actually get his carrot.
If you are caught on a golf course during a storm and are afraid of lightning, hold up a 1-iron. Not even God can hit a 1-iron.
-Lee Trevino, golfer who actually has been struck by lightning.
dichtfux
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Re: new hi res q3 texture pak on the way

Post by dichtfux »

Albania? I thought donkey was in Singapore or something?
[color=#FFFFFF][url=http://maps.rcmd.org]my FPS maps[/url][/color]
Dessicated corpse
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Re: new hi res q3 texture pak on the way

Post by Dessicated corpse »

404 Not Found
Paulomars
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Re: new hi res q3 texture pak on the way

Post by Paulomars »

obsidian wrote:Is his web server sitting somewhere in Albania in the back of a shed hooked up to a generator powered by a donkey chasing a dangling withered up carrot?


arf - the truth is that Im supposed to be sharing the rent on the server, but others let me down, so Ive had to again shift to a new server and each time i do that I have to install stuff and upload etc and havent gotten around to it yet.

They are actually finished, but wont be available for a few more weeks, but possibly sooner, but Obsid wont get to use them cos he upset the donkey - he hates carrots
[color=#BF0000][url]http://www.xcsv.net/hires/[/url]
[url=http://ioquake3.org/2010/08/24/high-resolution-creative-commons-texture-replacement-pack/]Download[/url][/color]
AL|EN
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Re: new hi res q3 texture pak on the way

Post by AL|EN »

Any news ?
"I was always convinced that tricks in Defrag movies are simple. Until I tried myself, I realized this was wrong."

| [url=http://www.own3d.tv/video/21932/Angel_Dust][color=#00FFFF]What is Defrag ?[/color][/url] | [url=http://bit.ly/b8P7Z1][color=#FF0000]How to install Defrag[/color][/url] | [url=http://www.q3df.org/registration][color=#FFFF00]Create Account[/color][/url] | [url=http://q3a.ath.cx/][color=#80FFFF]Maps[/color][/url] | [url=http://www.q3df.org/board/viewtopic.php?f=2&t=125&p=1421#p1421]Communities[/url] |
FRA_ChaosLegion
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Re: new hi res q3 texture pak on the way

Post by FRA_ChaosLegion »

Very well done. Some are a little too sharp as some people have mentioned. But overall they look really nice. :up:
GT-Agressor
Posts: 3
Joined: Tue Mar 09, 2010 12:43 pm

Re: new hi res q3 texture pak on the way

Post by GT-Agressor »

Hi! I think, it's need to use this textures with parralax/bump mapping (mod q3bers)

last screens here:
http://gt-team.blog.ru/
Paulomars
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Re: new hi res q3 texture pak on the way

Post by Paulomars »

Thanks for the comments guys. They are now ready for download - grab them here! :D

DOWNLOAD
[color=#BF0000][url]http://www.xcsv.net/hires/[/url]
[url=http://ioquake3.org/2010/08/24/high-resolution-creative-commons-texture-replacement-pack/]Download[/url][/color]
Anthem
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Re: new hi res q3 texture pak on the way

Post by Anthem »

Well done. Congrats on finishing the project. I have to admit, this came out looking quite a bit better than I thought it would.
[url=http://www.xfire.com/profile/vlnoheaven/][img]http://i105.photobucket.com/albums/m231/Lowerboy444/xfire.png[/img][/url]

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AL|EN
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Re: new hi res q3 texture pak on the way

Post by AL|EN »

Thank you !
"I was always convinced that tricks in Defrag movies are simple. Until I tried myself, I realized this was wrong."

| [url=http://www.own3d.tv/video/21932/Angel_Dust][color=#00FFFF]What is Defrag ?[/color][/url] | [url=http://bit.ly/b8P7Z1][color=#FF0000]How to install Defrag[/color][/url] | [url=http://www.q3df.org/registration][color=#FFFF00]Create Account[/color][/url] | [url=http://q3a.ath.cx/][color=#80FFFF]Maps[/color][/url] | [url=http://www.q3df.org/board/viewtopic.php?f=2&t=125&p=1421#p1421]Communities[/url] |
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