(1) finish one map,
(2) release it
(3) and then go on to another map. At least I'm not the only one here having these sort of problems (hi there, *censored* and *censored* and *censored* and so on) you make me feel a bit better thanks! Plus, that way I can use any newely acquired knowledge to make every map look and play better thus delaying any possible release even further.

So this is an attempt to "force" myself at least making some screenshits (most of them probably look exactly like that) and perhaps working more efficient that way, which means "Dammit, just finish ONE SINGLE map, will you?"
RCPD:
The first screenshots are taken from my most detailed map up to this day, the recreation of the Raccoon City Police Department from Resident Evil 2 (the original by the way, not that Dark Side Chronicles shit). Yeah, texturing sucks but this is NOT the final texture work, I only wanted to choose something better than the infamous caulk/holo grid (personally I love that b/w texture but it looks awful on screenies):




(After some quite serendipitous discoveries) I know that this has been tried before, not with Quake but there were many other projects converting this game into UT/HL/...-like maps but I am dead serious about finishing this. My biggest advantage: I have built far more than just the damn main hall (it's the most detailed section atm though, that's why most of the screenshots are showing it), first outlines of the darkroom for example:

Clearly the main hall really isn't the only room accessible yet. I already got the whole building there's just some room specific detail left to be done:

Although this is far from finished and I can't listen to anyone's level design ideas this time because of the original my map is based on (as I want it to be as faithful as possible) I'll still welcome any form of suggestions, flaming and so on.
Final note: this is one of my most recent projects so I knew a lot more about mapping when I started that one compared to my first maps. So please have mercy with future screenshots which may be representing earlier maps which might convey an even worse impression.
[EDITS: Changed ???Map to RCPD, thumbnails added, same goes for every other post edit here.]