


Edit: Also, using the lowest jp (one leading to the MH atm) you can hear the player's 'fall to death' sound, tho you don't die. Not sure if it was intended, but it's quite cool effect


You know, I actually agree. I like the last version better, although I must admit I'm not sure why. It just seems simpler. Care to elaborate on why you think MH works better than RA?ShadoW_86 wrote:Put the MH back where it was, RA there, is not a good idea.
God forbidfKd wrote: pic of current build. you guys wanna beta?
How?fKd wrote:got the sky animated (thanks hipshot)
You can bet(a) on that! (Yeah I know...) We guys wanna beta!fKd wrote:you guys wanna beta?
workin on itTabun wrote:I casually suggest adding spires/structures to the underside of the map, in your usual elegant, plastic style..
A pleasure!fKd wrote:cheers for the feedback yo