Silicone_Milk wrote:Much better Dessicated Corpse.
How much do you know about shader editing?
I know a bit. I apparently used this shader to use this sky.
textures/skies/topclouds
{
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm sky
q3map_sun 4 3 3 65 290 75
q3map_surfacelight 50
skyparms - 512 -
{
map textures/skies/topclouds.tga
tcMod scroll 0.05 0
tcMod scale 2 2
depthWrite
}
//{
// map textures/skies/topclouds.tga
// blendfunc GL_ONE GL_ONE
// tcMod scroll 0.05 0.06
//tcMod scale 1 1
//}
}
I need help with these though.
textures/skies/bluedimclouds
{
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm sky
q3map_sun 4 3 3 65 290 75
q3map_surfacelight 50
skyparms - 512 -
{
map textures/skies/topclouds.tga
tcMod scroll 0.05 0
tcMod scale 2 2
depthWrite
}
//{
// map textures/skies/topclouds.tga
// blendfunc GL_ONE GL_ONE
// tcMod scroll 0.05 0.06
//tcMod scale 1 1
//}
}
textures/skies/inteldimclouds
{
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm sky
q3map_sun 4 3 3 65 290 75
q3map_surfacelight 50
skyparms - 512 -
{
map textures/skies/topclouds.tga
tcMod scroll 0.05 0
tcMod scale 2 2
depthWrite
}
//{
// map textures/skies/topclouds.tga
// blendfunc GL_ONE GL_ONE
// tcMod scroll 0.05 0.06
//tcMod scale 1 1
//}
}
textures/skies/intelredclouds
{
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm sky
q3map_sun 4 3 3 65 290 75
q3map_surfacelight 50
skyparms - 512 -
{
map textures/skies/topclouds.tga
tcMod scroll 0.05 0
tcMod scale 2 2
depthWrite
}
//{
// map textures/skies/topclouds.tga
// blendfunc GL_ONE GL_ONE
// tcMod scroll 0.05 0.06
//tcMod scale 1 1
//}
}
textures/skies/reclouds
{
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm sky
q3map_sun 4 3 3 65 290 75
q3map_surfacelight 50
skyparms - 512 -
{
map textures/skies/redcloads.tga
tcMod scroll 0.05 0
tcMod scale 2 2
depthWrite
}
//{
// map textures/skies/redcloads.tga
// blendfunc GL_ONE GL_ONE
// tcMod scroll 0.05 0.06
//tcMod scale 1 1
//}
}
textures/skies/redcloudsa
{
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm sky
q3map_sun 4 3 3 65 290 75
q3map_surfacelight 50
skyparms - 512 -
{
map textures/skies/redcloadsa.tga
tcMod scroll 0.05 0
tcMod scale 2 2
depthWrite
}
//{
// map textures/skies/redcloadsa.tga
// blendfunc GL_ONE GL_ONE
// tcMod scroll 0.05 0.06
//tcMod scale 1 1
//}
}
textures/skies/hellredclouds
{
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nolightmap
surfaceparm sky
q3map_sun 4 3 3 65 290 75
q3map_surfacelight 50
skyparms - 512 -
{
map textures/skies/redcloads.tga
tcMod scroll 0.05 0
tcMod scale 2 2
depthWrite
}
//{
// map textures/skies/redcloadsa.tga
// blendfunc GL_ONE GL_ONE
// tcMod scroll 0.05 0.06
//tcMod scale 1 1
//}
}
The textures are there and everything but they won't work. Am I making some mistake?
fKd wrote:yeah fully, you know what could be really handy for ya, if you post ya current .map file
id be happy to have a look and try help you out, do you use gmail or msn or some other chat program? or we can just use this forum here.
like shadowzombie said, its tough when ya start out. i forget that we need to be extra helpful, even when its usually the same few questions asked over and over. i tip my hat to obsidian who has been helping the noobs so patiently for such a long time.
we really want to help ya bud, just hang in there eh

I have MSN.