Quake 3 Crosshair

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Calmlol
Posts: 5
Joined: Tue Sep 07, 2010 4:45 pm

Quake 3 Crosshair

Post by Calmlol »

I was wondering if there was a way in quake 3 to have the crosshair change colour based on how much dmg you do to an enemy. Ive seen this a few time in quake live streams and was wondering how its done.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Quake 3 Crosshair

Post by ^misantropia^ »

It's a mod thing, there is no way to do it in vanilla Q3.
Calmlol
Posts: 5
Joined: Tue Sep 07, 2010 4:45 pm

Re: Quake 3 Crosshair

Post by Calmlol »

i c, is there any way to download a mod with it?
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Quake 3 Crosshair

Post by ^misantropia^ »

I think CPMA has this.
Calmlol
Posts: 5
Joined: Tue Sep 07, 2010 4:45 pm

Re: Quake 3 Crosshair

Post by Calmlol »

nice, downloading it now to see. Also any ideas as to why my game all of a sudden starts stuttering mid match, and if i alt enter to minimize it stops :s
Calmlol
Posts: 5
Joined: Tue Sep 07, 2010 4:45 pm

Re: Quake 3 Crosshair

Post by Calmlol »

cpma does showdmg on the crosshair, however it shows the dmg done to me XD I was more looking for the dmg i do to my opponent.
SoM
Posts: 8489
Joined: Fri Dec 03, 1999 8:00 am

Re: Quake 3 Crosshair

Post by SoM »

that would be more like a hack to see your enemies health, not allowed.

but for you it's ok since you always look at your xhairs
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Calmlol
Posts: 5
Joined: Tue Sep 07, 2010 4:45 pm

Re: Quake 3 Crosshair

Post by Calmlol »

I dont rly wanna see his health, i just kinda want my xhair to reflect the dmg i do to him. Ie the colour changes red on a connect rocket/rail and blue on plasma/lg or rocket splash. Just so i dont have to rely on the beep to tell if a rail connects or if rocket spam connects.
SoM
Posts: 8489
Joined: Fri Dec 03, 1999 8:00 am

Re: Quake 3 Crosshair

Post by SoM »

the only way u'll get this is on a private server that would allow it, AND if a mod/hack like it would be made.

u man, are SOL

now go play quakelive
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Eraser
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Re: Quake 3 Crosshair

Post by Eraser »

SoM wrote:that would be more like a hack to see your enemies health, not allowed.
Well not really, since I think CPMA (and possibly OSP as well) tune the frequency of the bleep to the amount of damage done as well. In fact, even in vanilla Quake 3 you can tell how much damage you did by listening to the player's hurt sounds. Bigger damage gives a more intense shout of pain. Requires some memorizing and forcing yourself to listen to it, but it does work and shouldn't be too hard when forcing models.
Last edited by Eraser on Tue Sep 14, 2010 7:34 am, edited 1 time in total.
SoM
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Joined: Fri Dec 03, 1999 8:00 am

Re: Quake 3 Crosshair

Post by SoM »

that's what i meant, just learn to listen to the hit sounds.
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