Fallout: New Vegas

Open discussion about any topic, as long as you abide by the rules of course!
xer0s
Posts: 12446
Joined: Sat Feb 10, 2001 8:00 am

Re: Fallout: New Vegas

Post by xer0s »

Ohhh, I thought you meant bad as in good. Ya know, "That shit is bad!" (That shit is good!)
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: Fallout: New Vegas

Post by obsidian »

o'dium wrote:
SoM wrote:move to a real country
No thanks, I'm fine with the healthcare I have. Cheers.
FYI, SoM is Canadian - best of both worlds.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Re: Fallout: New Vegas

Post by Foo »

MKJ wrote:http://www.youtube.com/watch?v=la3RqY38rAM
You posted this to reenforce my point, right?
fKd
Posts: 2478
Joined: Sat Jun 03, 2006 2:54 am
Location: Wellington
Contact:

Re: Fallout: New Vegas

Post by fKd »

in 2010 gfx look like this? wow, ugly as fuck

Image
User avatar
shaft
Posts: 12473
Joined: Fri Dec 10, 1999 8:00 am

Re: Fallout: New Vegas

Post by shaft »

aren't they still using the same engine as Oblivion? (2006)
User avatar
Mat Linnett
Posts: 2483
Joined: Wed Apr 12, 2000 7:00 am
Location: The Grizzly Grotto

Re: Fallout: New Vegas

Post by Mat Linnett »

Yup.
shitfacedstoned
Posts: 3
Joined: Thu Sep 30, 2010 1:07 am

Re: Fallout: New Vegas

Post by shitfacedstoned »

Two Problems:
Xbox 360 Version.

1: - I keep getting stuck in Walls.

2: - About 1 in 20 times I enter a Building, I will Autosave but I will be stuck in a wall. Which means if I haven't Manually Saved recently, I have to go back and replay potentially hours worth of stuff that I have already done.

Buggy as Hell.
AmIdYfReAk
Posts: 6926
Joined: Thu Feb 10, 2000 8:00 am

Re: Fallout: New Vegas

Post by AmIdYfReAk »

User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Fallout: New Vegas

Post by MKJ »

what the hell :olo:
creepy as fuck
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Fallout: New Vegas

Post by Eraser »

I have the distinct feeling that bkb's post is being ignored here by a select few posters.
feedback
Posts: 7449
Joined: Mon Feb 18, 2002 8:00 am

Re: Fallout: New Vegas

Post by feedback »

MKJ wrote:what the hell :olo:
creepy as fuck
I had that all the time in F3, I think it was an ATI driver version thing because that and the ice skating stopped after I rolled back / updated.
I love quake!
xer0s
Posts: 12446
Joined: Sat Feb 10, 2001 8:00 am

Re: Fallout: New Vegas

Post by xer0s »

Are the bugs limited to a certain platform, or is it buggy all across the board?

And are these bugs something the developers are likely to fix with a patch, or more likely to say fuck it?
User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Fallout: New Vegas

Post by MKJ »

Eraser wrote:I have the distinct feeling that bkb's post is being ignored here by a select few posters.
who?
Dessicated corpse
Posts: 283
Joined: Tue Oct 07, 2008 5:37 am

Re: Fallout: New Vegas

Post by Dessicated corpse »

Is Fallout good? I might think of getting it.
brisk
Posts: 3801
Joined: Sun May 07, 2000 7:00 am

Re: Fallout: New Vegas

Post by brisk »

It's brilliant. I'm even playing as a woman this time, with the hope of seducing some men and then slitting their throats as they sleep.
xer0s
Posts: 12446
Joined: Sat Feb 10, 2001 8:00 am

Re: Fallout: New Vegas

Post by xer0s »

You're talking about Fallout 3 though, right?
Dr_Watson
Posts: 5237
Joined: Wed Feb 23, 2000 8:00 am

Re: Fallout: New Vegas

Post by Dr_Watson »

Memphis wrote:i did want to play this after dabbling with fallout3, hoping it'd be a tighter game.
ah, well. a nice character focused rpg is something i'd like to delve into atm. everything out and on steam atm though looks to be bugged, broken or just shit. may just have to play chrono trigger again

never got around to that when I had a SNES but I've been playing that on my phone lately. Pretty fun game.
Dr_Watson
Posts: 5237
Joined: Wed Feb 23, 2000 8:00 am

Re: Fallout: New Vegas

Post by Dr_Watson »

xer0s wrote:Are the bugs limited to a certain platform, or is it buggy all across the board?

And are these bugs something the developers are likely to fix with a patch, or more likely to say fuck it?
It's broken on all platforms but the PC already has a patch to address some of the more serious game ending issues.

The recent rash of games coming out this year with unacceptable quality levels makes me wonder if the global recession is finally hitting the game industry. At least it seems that game testers are the first batch of expendables to get the axe when payroll needs to be trimmed.
bam!
Posts: 511
Joined: Tue Sep 21, 2010 8:59 pm

Re: Fallout: New Vegas

Post by bam! »

why pay testers when the public at large are willing and stupid enough to pony up for the chance to beta an unfinished product?
Dork Meddle can't handle awesome sigs.
User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Fallout: New Vegas

Post by MKJ »

this is not a new trend yknow. especially westwood used to be guilty of piddla's tactic. later on EA knew how to play this game as well.

does that make it ok tho? fuck no >:E
Dr_Watson
Posts: 5237
Joined: Wed Feb 23, 2000 8:00 am

Re: Fallout: New Vegas

Post by Dr_Watson »

So why do game consumers accept an unfinished product when we'd be outraged if we payed for a wobbly table?
User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Fallout: New Vegas

Post by MKJ »

because gaming hasnt been mainstream long enough, and is still viewed as arcane trickery by most.
Dr_Watson
Posts: 5237
Joined: Wed Feb 23, 2000 8:00 am

Re: Fallout: New Vegas

Post by Dr_Watson »

so maybe we should all grow a pair now that games are big business.
User avatar
GONNAFISTYA
Posts: 13369
Joined: Sun Jan 23, 2005 8:20 pm

Re: Fallout: New Vegas

Post by GONNAFISTYA »

Dr_Watson wrote:The recent rash of games coming out this year with unacceptable quality levels makes me wonder if the global recession is finally hitting the game industry.
Yes, but it has nothing to do with the industry releasing unfinished games.
Dr_Watson wrote:So why do game consumers accept an unfinished product when we'd be outraged if we payed for a wobbly table?
Because consumers are fucking idiots and have allowed this trend to continue/get worse.
User avatar
Eraser
Posts: 19174
Joined: Fri Dec 01, 2000 8:00 am

Re: Fallout: New Vegas

Post by Eraser »

Dr_Watson wrote:
xer0s wrote:makes me wonder if the global recession is finally hitting the game industry.
Finally? Have you got any idea how many studios were closed and/or or had to sack massive amounts of people the past 1,5 year? That's the recession for ya.
Post Reply