Revility's "The Ruiner" mod for Doom 3 released (beta)

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nbohr1more
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Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by nbohr1more »

Title says it all.

It's a great looking mod that takes advantage of Doom 3's Hell themed assets with tasteful alterations and some great looking levels as well. The promotional stuff was all 3rd person but the default game-play is 1st person :cool:

Image

Moddb Presence:

http://www.moddb.com/mods/ruiner

Atomic Armadillo Studios (Developer Site):

http://www.ruiner.atomicarmadillo.com/
obsidian
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by obsidian »

Nice! It's like a mix of Doom, Heretic/Hexen and Heavy Metal.
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seremtan
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by seremtan »

industrial stair rails in a mansion, shiny brick interior walls, dungeon-style wall torches and subway benches in what is clearly meant to be some kind of dining room, etc etc

don't level designers do any research any more?
bam!
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by bam! »

lol, it's a make-believe game world moran - get off the high horse and let some of those kids locked in your closet have a go
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bitWISE
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by bitWISE »

Perhaps King Arthur finally returned and moved into an early abandoned subway?
nbohr1more
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by nbohr1more »

That is a good explanation, I think we just need to work-out why zombies are also running rampant in the place... King Arthur has returned as a Zombie King? Zombies of the Round table? (got nothin' ... not funny enough)...
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seremtan
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by seremtan »

bam! wrote:lol, it's a make-believe game world moran - get off the high horse and let some of those kids locked in your closet have a go
lol, you didn't make this yourself did you?
Yeahso
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by Yeahso »

Where are the tasteful alterations?
fKd
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by fKd »

needs more bloom effects... tbh, this looks quite cool http://www.youtube.com/watch?v=pIT9UqxC ... _embedded#!
Don Carlos
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by Don Carlos »

seremtan wrote:industrial stair rails in a mansion, shiny brick interior walls, dungeon-style wall torches and subway benches in what is clearly meant to be some kind of dining room, etc etc

don't level designers do any research any more?

They probably did research things very well, and ran into "Health and Safety" hence the railing etc :owned:
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seremtan
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by seremtan »

i think what i'm trying to say is, it's look shit. i expect there'll be buff, grey-skinned demons who throw fireballs as well :rolleyes:

the horror, the horror...
phantasmagoria
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by phantasmagoria »

u mad a lot recently bro. wanna share with the group?
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Scourge
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by Scourge »

He ran out of Centrum Silver.
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seremtan
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by seremtan »

yeah there was a run on it on account of some lip-ferreted trailer-park-dwelling nascar-loving mulleted hick in the States bought out the last container ship load for his own use, as well cornering the market in corn dogs, hooch and grits
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Scourge
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by Scourge »

Yep, he angree.
obsidian
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by obsidian »

It's a mod, not a commercial game. For that, it looks pretty cool. So quit your complaining about specular levels and that brick on the left which doesn't tile perfectly, because you're starting to sound like o'dium.
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GONNAFISTYA
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by GONNAFISTYA »

It looks pretty damned good.
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seremtan
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by seremtan »

obsidian wrote:...specular levels ....doesn't tile perfectly...
lol, you're closer to o'diddums land than i'll ever be
corsair
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by corsair »

Looks like great gameplay value, graphics are neat and the development must've been a great experience.
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Captain
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by Captain »

seremtan wrote:
obsidian wrote:...specular levels ....doesn't tile perfectly...
lol, you're closer to o'diddums land than i'll ever be
I hope you didn't fall down when that joke blew over your head.
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seremtan
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by seremtan »

like your dad did when he fixed those gutters?
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seremtan
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by seremtan »

in a PM corsair wrote:you'd be better off using your capacity to criticize to reflect on your own behaviour, mr 20000+ self humiliating poster
hey boresair, if you've got something to say, share it with the class instead of sending PMs like an upset faggot :up:
corsair
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by corsair »

I expected you'd do that. cheers!
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by fKd »

ha it was indeed a trap :D
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seremtan
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Re: Revility's "The Ruiner" mod for Doom 3 released (beta)

Post by seremtan »

yes, you tricked me into posting something that you could have just posted ITT yourself, so that i'd respond as if you'd posted it ITT. brilliant

wheels within wheels etc
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