Replacing music issue

Locked
quake3guy
Posts: 20
Joined: Sun May 23, 2010 5:39 am

Replacing music issue

Post by quake3guy »

When I replace any song in Q3, it won't play ingame even though it's EXACTLY the same format (22khz PCM wav). There were no music error messages displayed in the console.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Re: Replacing music issue

Post by ^misantropia^ »

How (and perhaps why) are you trying to replace the songs?
quake3guy
Posts: 20
Joined: Sun May 23, 2010 5:39 am

Re: Replacing music issue

Post by quake3guy »

By naming the songs to what song I want to replace and placing them into a new .pk4 (inside a music folder).

Some of the Q3 songs (like the fla songs) are too slow paced compared to the sonic songs
User avatar
Foo
Posts: 13840
Joined: Thu Aug 03, 2000 7:00 am
Location: New Zealand

Re: Replacing music issue

Post by Foo »

pk3, right?
axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Re: Replacing music issue

Post by axbaby »

TRY
create your own pk3 by creating a music folder,place your song using the same name as the song you want to replace that resides in id softwares pak1-9.pk3 files then zip your music folder.
Then rename the zip file to for example quake3guy.pk3 , place your user created pk3 file in the baseq3 folder.
bah .. even I'm confused now because it sounds like you have done this already
[color=#FF0000][WYD][/color]
User avatar
MKJ
Posts: 32581
Joined: Fri Nov 24, 2000 8:00 am

Re: Replacing music issue

Post by MKJ »

whats the name of the pk3?
i recall that quake3 loads pk3s alphabetical and in a cascading manner. not sure if pak0-9's are excluded from this process tho.
quake3guy
Posts: 20
Joined: Sun May 23, 2010 5:39 am

Re: Replacing music issue

Post by quake3guy »

I placed the wavs into folder: music, which was then placed into a new pk3: pak13.pk3
Locked