brisk wrote:haha yeah, i got a definite lost vibe from that too.
though if his character is even half as good as desmonds, we're in for a treat.
I would respectfully ask that all of you stop acting like idiots. It appears that Lost has rotted both your brains and you all seem to think that a lone guy in a lab working against the odds and feeling as if in a losing battle is a "Lost vibe". Did you think the same thing about the main character in I Am Legend?
STFU. Thank you.
The Management.
Not the character, just the closing image from that scene in the last episode.. ya know, the huge light coming out of the door, while the clueless, hapless survivors look on in awe.
I'm not sure who was writing for this thing, but there are too many plot holes that left me scratching my head. Example:
After they went back into the city to find Merle, they found that their truck had been stolen (supposedly by Merle?). Then they end up jogging back to camp to fight off the zombie horde. The distance and timing doesn't seem likely.
Last episode, they stopped the caravan because of a broken hose in the radiator, not repairable, some dialog, leave a man by the tree to die, and then get back in the van and drive off with a magically fixed hose.
I haplessly filled in the hole and assumed that ross from friends and the nigger found a hose when they went to investigate the "possible gas station" up ahead
If you haven't seen the last 2 episodes, don't worry, save yourself some time and skip them, because as far as the overall plot is concerned, absolutely nothing happened. They found a place, thought it was safe, it wasn't, so they left. Are the writers out of ideas already?
Considering theres 79 Walking Dead comic volumes out there, I imagine ideas aren't the problem. In fact, I don't think that facility was even in the comic...
Pacing has been a bit weird I agree, but it seems they're going down the character exploration route first, before the main plot itself. I'm looking forward to season 2, though if its anything like AMCs other shows, it'll take forever to arrive.
I read it was planned as a 6 episode arc that was never thought it would be any good. They wasn't expecting it to be popular. Then, when they saw the ratings, they changed the story/arc mid way to go into season 2 more, which is why season 2 has a lot more episodes...
why obsess over a holdall of guns surrounded by zombies when they're in georgia which must have at least one gun store in every town?
how come that alternative way off the roof where they handcuffed the redneck never came up earlier?
how come deputy's wife got over his death so quickly she was ready to bump uglies with his chum?
how did the korean guy just happen to have the frequency of the radio in that tank?
how, for that matter, did the tank crew get overrun, and not just drive the tank away from the walkers?
why does no one wonder until 6 eps in if this event is global or not?
how is a disease which spreads through *biting* so contagious (especially since it seems to take only a week or so for almost *everyone* to become infected)? i mean, even airborne contagions don't spread this fast...
why has no one considered the idea of heading for the coast and looking for a small island to get away from the walkers (once they've cleared the island of course)?
People who come into blood-blood contact with a zombie refuse to accept that they're doomed and their actions put others at risk. We've never had to deal with an illness where you have to exterminate your loved ones as soon as they get it. The other thing you have to consider is this is an illness with no cure that kills absolutely everyone it infects within hours/days and then renders them incoherent. After you turn into a zombie you don't really concern yourself with quarantine. You'd also have to deal with arguments over whether it was ok to exterminate the infected on site in mass military operations. I would say it would take months to take over world wide and without prior knowledge of zombies it may be a possibility.
you're not convincing me. contagion through biting would require the host to get close to their victim; given that the hosts here are slow-moving, brain-dead dullards who can't climb, or operate equipment of any kind, or collaborate to form a plan, there's no chance this would spread beyond a handful of people caught unawares, and certainly not a whole country, or the world, or in a matter of weeks. also bear in mind that their intended victims are smart, able to do all things zombies can't like use weapons, machinery, doors, and cooperate and communicate over large distances to carry out a plan of attack, the outcome of that conflict would be - pun intended - a no-brainer
Have a read of World War Z seremtan, for a detailed analysis of how a zombie outbreak could get out of control.
But yeah, I try not to over-analyse the TV series too much; it's no-brainer, popcorn TV. Thoroughly enjoyable, but not academic by any stretch of the imagination.
i'm looking forward to the explanation of how the zombification process started. 10 to 1 the virus/whatever was developed in a lab somewhere and escaped
watching a zombie show is probably not for you then... I also find the entire zombie premise juvenile. Between video games, movies, and tv shows, I am very shocked that in the 21st century this current zombie mania has taken over like wildfire. I honestly don't see the appeal. Sure everyone is entitled to mindless popcorn preferences but zombies ffs?! they make for the weakest most unimaginative antagonists of all time.
Mat Linnett wrote:Have a read of World War Z seremtan, for a detailed analysis of how a zombie outbreak could get out of control.
But yeah, I try not to over-analyse the TV series too much; it's no-brainer, popcorn TV. Thoroughly enjoyable, but not academic by any stretch of the imagination.
Another good read is The Zombie Survival Guide. It's deadpan humor in a book that pretends to take itself seriously. It reads exactly how you think it would: like a survival guide. They weigh the pros and cons of using a bicycle over a dirt bike, which hand-to-hand weapon is the best (machete), et cetera.
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
Tsakali wrote:they make for the weakest most unimaginative antagonists of all time.
Ever watch a George A. Romero zombie movie? At their root, they are social commentaries on human behaviour. In any zombie movie, the zombies themselves are rarely the antagonist, they're just a means to the apocalypse. The real antagonists are usually human and what they do to each other out of desperation for survival.
Besides, zombies make for great action when you can see their heads being blown off without the censors going nuts about on-screen violence when the slaughter is targeted against hordes of mindless people who are already dead.
Tsakali wrote:watching a zombie show is probably not for you then... I also find the entire zombie premise juvenile. Between video games, movies, and tv shows, I am very shocked that in the 21st century this current zombie mania has taken over like wildfire. I honestly don't see the appeal. Sure everyone is entitled to mindless popcorn preferences but zombies ffs?! they make for the weakest most unimaginative antagonists of all time.
i honestly can't tell if you're being sarcastic here or not
however, they are a pretty weak opponent, which is probably why zombie-related movies/games depict them as swarms and humans as hopelessly outnumbered. in a 1-to-1 matchup they'd be toast before lunchtime