Most of what's in there seems to be from the singleplayer campaign, which will have coop rumor has it... should be interesting (but still i fail to see why they not just go pure multi instantly).
Ryoki wrote:Most of what's in there seems to be from the singleplayer campaign, which will have coop rumor has it... should be interesting (but still i fail to see why they not just go pure multi instantly).
Single player campaign? In a Battlefield that is not Bad Company?
God knows why but aye
Didn't even get why there was one in BC2 to be honest, think i played all of two minutes and went back to multi because there was a severe lack of explosions and screaming going on. Singleplayer just does not belong in the battlefield series imo.
Even when you figure bad company is essentially a console game, it makes no sense really... why make an on rails shooter when you've got the best war carnage multi there is? Why divert precious attention and man hours on developing a secondary element in a game when the primary is absolute win, but at release riddled with bugs? Does not compute :\
But at least DICE have announced they'll be scaling back some of their other activities (like battlefail heroes) to give BF3 the attention it deserves, that statement makes me warm and fuzzy inside it does.
Ryoki wrote:God knows why but aye
Didn't even get why there was one in BC2 to be honest
I thought the Bad Company spinoff was meant to be a single player driven game to supplement the regular multiplayer games. But considering BC2's multiplayer was apparently better than its single player, I'm not sure what went wrong there.
Oh? I've always been under the impression it was a consolized version of the battlefield series, smaller maps, less players, more condensed action so to speak. And you can't make a wargame on a console without a singleplayer campaign of course... not played the first as i think it was a playstation exclusive - but i'm pretty sure that 1 not only had multi, but that's where it was at.
I don't think that's right.
The first Bad Company was both a PS3 and XBox 360 exclusive, but it featured multiplayer for up to 24 players, which I think is not a small number? (edit: I see the PC games have a limit of 64 players, but I don't think any of the maps support such numbers).
I think that Battlefield: Modern Combat was ment as a console version of Battlefield (it was a a PS2/XBox game)
Not too cool with the jump cuts they use to hide obvious "meh" things, like where he picked up the RL. I mean, yeah, it doesn't look nice in any game, and its actually quite hard to get done right, but just show us anyway.
However...
Fuck me if it doesn't look amazing. COD will have to bring more than an A game this year, and I honestly don't expect it to even come close.
Looks alright, NPC movement looks pretty good. Though it looks terribly scripted and lighting almost like your player has his eyes completely dilated.
I haven't played anything in the Battlefield series, so what distinguishes it from CoD or MoH? I'm guessing this is supposed to be a full single player campaign?
Yeah BF MP was always like COD on crack in huge open spaces really, totally different feel. I always found it much more "mature" as well, no silly little kids yelling at me because I PICKED THE WRONG GUN.
It's nothing like CoD or MoH. It'll have 64 player support, maps about 20x the size of CoD4 (the last one I played). Huge scale building destruction (no having to go into a building and killing the guys camping it, just blow up the wall they're hiding behind). Multiple vehicle classes, from ATVs and Humvee to tanks to Apaches and fighter planes.
Basically, the difference between Battlefield and CoD is that Battlefield is good.
Here's a pretty good video of the most recent one, though it is the console-centered franchise (BF3 is the real successor to BF2, not BFBC2): http://www.youtube.com/watch?v=z9tZZSyI1YM
Decent attack video demonstrating the destruction at about 1:15. It is captured from the console version, the PC version is a bit nicer looking and BF3 looks to be much improved.