Hello all !
In first, there are probably a lot of mistake in this topic. I'm french so I speak Frenglish
I post to learn how I can add a map for Quake 3 arena ?
If you want answer me, please speak with simple word...
Cheitan
[color=#00FF00][b]"How do you keep the natives off the booze long enough to pass the test?" Asked of a Scottish driving instructor in 1995.[/b][/color]
[color=#00FF00][b]"How do you keep the natives off the booze long enough to pass the test?" Asked of a Scottish driving instructor in 1995.[/b][/color]
In the skirmish menu unless the author didn't add a .arena file. You can load the map manually from the console with `/map mapname` where mapname is the name of the BSP file (you'll find it in the .pk3, it's a .zip file with another extension - `/dir maps/*` might also tell you something).
These are all CTF levels and an .arena file is included in the pk3, so if you start quake 3, go into the multiplayer menu, click skirmish and switch to Capture the Flag gametype, the maps should be selectable. If not, you could alternatively enter these commands in the console:
\g_gametype 4
\bot_minplayers 8
\map q3wcp17
And ofcourse you can replace q3wcp17 with one of the names listed above.
[color=#00FF00][b]"How do you keep the natives off the booze long enough to pass the test?" Asked of a Scottish driving instructor in 1995.[/b][/color]
I was... trying... to ask if you understood what the guys have told you. I was running into the same problem. I added a bunch of maps and couldn't find them in-game. I still have to play some maps through the console, but, a lot of them show up in-game now. I just have to look in the right place.
[color=#00FF00][b]"How do you keep the natives off the booze long enough to pass the test?" Asked of a Scottish driving instructor in 1995.[/b][/color]
That's probably because there's a limit to the number of maps the map list will display. Also, it rounds the number of maps off to 4 so it always fills up each page of the list, so if you have 13 maps in there, one of those maps won't be shown in the list. Really odd but true.
edit:
that, or the map doesn't have an .arena file included.
I have found the missing .arena file to be a problem, but I didn't know about the rounding to 4 thing. Thank you.
[color=#00FF00][b]"How do you keep the natives off the booze long enough to pass the test?" Asked of a Scottish driving instructor in 1995.[/b][/color]
Eraser wrote:Also, it rounds the number of maps off to 4 so it always fills up each page of the list, so if you have 13 maps in there, one of those maps won't be shown in the list. Really odd but true.
I see less than 4 maps per page all the time at least in ioQuake3. I seem to recall navigating through the collections of non-FFA maps in vanilla quake 3 would display the odd-number of maps there as well.
That might be a side effect of a bug in stock Q3 that was fixed in ioquake3: having an insane number of maps (>1024) could a) crash the program hard, or b) subtly corrupt memory.
Eraser wrote:Also, it rounds the number of maps off to 4 so it always fills up each page of the list, so if you have 13 maps in there, one of those maps won't be shown in the list. Really odd but true.
I see 3/4 maps on the last page.
Hmm, I remember seeing code that did this in the SDK, but maybe it was only in the SP map selection menu, not in the skirmish menu.