Screenshots
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- Posts: 392
- Joined: Fri Sep 17, 2010 1:53 am
Re: Screenshots
Lemme guess... Frenzy?
[color=#00FF00][b]EmeraldProductions[/b][/color]
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Re: Screenshots
@EmeraldTiger: It's Agony. But Frenzy is also on my todo list. 

[url=https://sst13.de]Q3A Maps - by sst13[/url]
[url=https://steamcommunity.com/id/_sst13_/myworkshopfiles]Quake Live Workshop[/url]
[url=https://steamcommunity.com/id/_sst13_/myworkshopfiles]Quake Live Workshop[/url]
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Re: Screenshots
Some people have understandably been inpatient (I know who you are
...no hard feelings though man just messin` around with ya!) with my really slow progress on my upcoming map, so I`m going to post a really early, crappy and leaked (as in whole map being drawn) preview shot:
http://dl.dropbox.com/u/27277779/redsna ... akpeek.jpg
Trying to be a bit more adventerous with architecture. Got almost all the rooms done.

http://dl.dropbox.com/u/27277779/redsna ... akpeek.jpg
Trying to be a bit more adventerous with architecture. Got almost all the rooms done.
[color=#00FF00][b]EmeraldProductions[/b][/color]
http://emeraldproductions.weebly.com/index.html
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Re: Screenshots
Not quake 3, but somewhat related. 6 new screens from Doom 3: Phobos
We just updated our site with a new devblog. http://www.tfuture.org/phobos






They are still somewhat WIP since we havent made the final beauty pass yet, and if you read the devblog you will understand why
We just updated our site with a new devblog. http://www.tfuture.org/phobos






They are still somewhat WIP since we havent made the final beauty pass yet, and if you read the devblog you will understand why

Re: Screenshots
looks great, I will bookmark this project
Re: Screenshots
lookin good there geX. eta on a release?
Re: Screenshots
Looks good. Would expect some more pronounced lighting effects though.
Re: Screenshots
Doom 3 stuff looks great! Any idea on release date? Would love to play some sp stuff again.
Re: Screenshots
Thanks guys! 
Well, we will release when its done. We dont have any real deadline, but we want to release in 2012. We dont want to ever go over in 2013. So whatever happens we will release what we have in late 2012 if we havent finished earlier.
Right now it looks like we can do it. Its much harder than it seems though!

Well, we will release when its done. We dont have any real deadline, but we want to release in 2012. We dont want to ever go over in 2013. So whatever happens we will release what we have in late 2012 if we havent finished earlier.
Right now it looks like we can do it. Its much harder than it seems though!

Re: Screenshots
nice one! looks cool
Re: Screenshots
[lvlshot]http://dl.dropbox.com/u/15072710/MSGcom ... 285%29.jpg[/lvlshot]
[lvlshot]http://dl.dropbox.com/u/15072710/MSGcom ... 286%29.jpg[/lvlshot]
http://maverickservers.com/forums/viewt ... 887#p18887
[lvlshot]http://dl.dropbox.com/u/15072710/MSGcom ... 286%29.jpg[/lvlshot]
http://maverickservers.com/forums/viewt ... 887#p18887
www.ferdinandlist.de/leveldesign
Re: Screenshots
A seminar? Really? Tell us more. How exactly are you using Quake 3 in your seminar? You're building roman architecture in GtkRadiant and use Q3 to show that? That's a neat idea I think.InsaneKid wrote:for a seminar about roman temples! :>
Re: Screenshots
my current mess for the comp


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Re: Screenshots
Looks pretty awesome. But what about the glass? No lightmap stage?
[url=http://www.victorkarp.com]Portfolio[/url] - [url=https://victorkarp.com/tutorials/quake-3-mapping-tutorials/]My Quake 3 mapping tutorials[/url] - [url=http://www.lvlworld.com/author/DaEngineer]My Quake 3 maps[/url]
Re: Screenshots
Awesome. Love all the extraneous geometry. Really makes it look like it's a real place.
Re: Screenshots
Man, it's nice to see cool stuff still goes on in here..
D3: Phobos .. bookmarked.
D3: Phobos .. bookmarked.
Re: Screenshots
defrag map..
[lvlshot]http://img51.imageshack.us/img51/2982/shot0171e.jpg[/lvlshot]
[lvlshot]http://img844.imageshack.us/img844/1489/shot0170k.jpg[/lvlshot]
[lvlshot]http://img51.imageshack.us/img51/2982/shot0171e.jpg[/lvlshot]
[lvlshot]http://img844.imageshack.us/img844/1489/shot0170k.jpg[/lvlshot]
[url=https://github.com/Garux/netradiant-custom]NRC[/url]
[url=https://defrag.racing/]Defrag[/url]
[url=http://ws.q3df.org/]Q3 Map Archive[/url]
[url=https://defrag.racing/]Defrag[/url]
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Re: Screenshots
^ Looks nice! Good sense of architecture.
Alpha 1 of Tactical Assault screenie:

Alpha 1 of Tactical Assault screenie:

[color=#00FF00][b]EmeraldProductions[/b][/color]
http://emeraldproductions.weebly.com/index.html
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Re: Screenshots
Ghost: Like that skybox! Might want to try rotating the tree around to get the branches to not be obviously stuck in the rock. The lighting could be more varied, it looks sort of washed out in places.
EmeraldTiger: Looks "expansive." Will have to dl soon...
Been doing some work here and there on Putrefactory, the neverending map. I think the delay is worth it, however, because through slow accretion it's looking cooler and cooler
[lvlshot]http://www.freemancw.com/junk/shot0301.jpg[/lvlshot]
EmeraldTiger: Looks "expansive." Will have to dl soon...
Been doing some work here and there on Putrefactory, the neverending map. I think the delay is worth it, however, because through slow accretion it's looking cooler and cooler

[lvlshot]http://www.freemancw.com/junk/shot0301.jpg[/lvlshot]
Re: Screenshots
kaz and fkd,
both looking good.
both looking good.