Screenshots

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
Strahlemann
Posts: 35
Joined: Fri Jan 13, 2006 6:45 pm

Re: Screenshots

Post by Strahlemann »

kaz: looking better and better. great lighting going on there
fkd: impressive vertical design. really unique style! also great lighting! what are your compile settings?
fKd
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Re: Screenshots

Post by fKd »

Strahlemann: nothing fancy as its a test render.

bsp: -meta -v
vis:
light: -fast -filter -patchshadows

got an ambient light level of 2 as well... so yeah nothing special. still progress is coming along slowly.

kaz: the day that map comes out its gonna be a true work of art. great as ever, keep on going.
Bliccer
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Re: Screenshots

Post by Bliccer »

@fkd: I don't get the sense of the windows in your last picture on the right hand side... or I am too picky.
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Eraser
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Re: Screenshots

Post by Eraser »

Yeah, now that Bliccer mentions it, I noticed it as well. It seems an odd place for cozy apartments with sun screens.
fKd
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Re: Screenshots

Post by fKd »

yeah its a bit weird now, but its part of the evolution of the map. the whole thing is still being worked on. 8 week to go :D
Delirium
Posts: 102
Joined: Mon Apr 27, 2009 10:05 am

Re: Screenshots

Post by Delirium »

Been a while since I pop'd in o_o but rest assured I haven't died.
fKd I have to say That is flippin epic!!!
[url=http://gotdelirium.com/][img]http://www.gotdelirium.com/stuff/gdd.png[/img][/url]
g0th-
Posts: 262
Joined: Sat May 19, 2007 7:57 pm

Re: Screenshots

Post by g0th- »

map im working on for the mavericks competition
just started with the visuals
[lvlshot]http://maverickservers.com/forums/download/file.php?id=239&mode=view[/lvlshot]
[url]http://www.g0th.se[/url]
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Eraser
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Re: Screenshots

Post by Eraser »

Those textures look great. What set is that?
g0th-
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Re: Screenshots

Post by g0th- »

Thanks, its my own textures Im building for this map.
[url]http://www.g0th.se[/url]
fKd
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Re: Screenshots

Post by fKd »

Image

Image

more work...
ShadoW_86
Posts: 270
Joined: Tue Jan 08, 2008 1:20 pm

Re: Screenshots

Post by ShadoW_86 »

About 30 minutes of work with Udk.

Image
[url]http://shadowsdomain.wordpress.com/[/url]
phantazm11
Posts: 362
Joined: Tue Jan 31, 2006 12:03 am

Re: Screenshots

Post by phantazm11 »

Love the reddish-orange fog............

.................but, this isn't an alpha map for the competition, buddy. ;)
ShadoW_86
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Re: Screenshots

Post by ShadoW_86 »

Hah! Alpha coming soon :).
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dONKEY
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Joined: Mon Oct 15, 2001 7:00 am

Re: Screenshots

Post by dONKEY »

grr, I hate imageshack....
Noruen
Posts: 308
Joined: Thu Jan 28, 2010 11:45 pm

Re: Screenshots

Post by Noruen »

More loving imageshack(s) :) From my map to Maverick Comp no.3

Image
Image
Image
Image
Bliccer
Posts: 341
Joined: Thu Nov 26, 2009 4:27 pm

Re: Screenshots

Post by Bliccer »

As you may know from this thread
http://quake3world.com/forum/viewtopic. ... 97#p871097
I'm also participating in the maverick comp. Today I did some pillars and archways.
nick lol
Posts: 28
Joined: Thu Feb 10, 2011 11:19 pm

Re: Screenshots

Post by nick lol »

EntityPlus singleplayer

Image

Image
EmeraldTiger
Posts: 392
Joined: Fri Sep 17, 2010 1:53 am

Re: Screenshots

Post by EmeraldTiger »

That looks awesome Nickster. A Quake 1 inspired SP mission? :D
[color=#00FF00][b]EmeraldProductions[/b][/color]
http://emeraldproductions.weebly.com/index.html
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Eraser
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Re: Screenshots

Post by Eraser »

Noruen wrote:More loving imageshack(s) :) From my map to Maverick Comp no.3
Holy feck man that looks great. Awesome skybox. I wonder though, how did you do the tower? I don't see that coming back in your skybox pic.
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Eraser
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Re: Screenshots

Post by Eraser »

nick lol wrote:EntityPlus singleplayer
Oh my, that's looking sweet :D
cityy
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Re: Screenshots

Post by cityy »

Looks sweet, be carefull that it doesnt get too dark.
www.ferdinandlist.de/leveldesign
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Eraser
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Re: Screenshots

Post by Eraser »

Did you guys know this thread is almost 6 and a half years old? :D
ShadoW_86
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Re: Screenshots

Post by ShadoW_86 »

@nick lol very nice, I like what I see.

Do I see some Unreal I textures there?
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Silicone_Milk
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Joined: Sat Mar 12, 2005 10:49 pm

Re: Screenshots

Post by Silicone_Milk »

Not level design, but this is what I spent last weekend screwing around with:

[lvlshot]http://i12.photobucket.com/albums/a242/caldiar/Picture1.jpg[/lvlshot]

First I had tried following the suggestion of one of the employees at the store I went to pick up my materials at (rather than go with my original plan of spray paint and acrylic).

Sanded the cover down, used the oil paint, and the results were shit.

Strip the paint, and decide to go with my original plan.

After coat two of black spray paint (to cover up the sanded cover), the paint started bubbling. Ended up stripping it again.

Chipped the cover with the xacto blade I was using. Covered it up well with the next spray paint attempt which turned out ok.

Taped up the 3DS, drew the fish on, and spend something like 8 hours cutting out the lines from the tape.

After a few coats, I gave it 6 coats of acrylic with an hour between each coat to dry + cure a bit.

I'm pleased with the overall result. Though if I knew it was going to be such a pain in the ass I would have just left it in its glorious black glossiness.
fKd
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Re: Screenshots

Post by fKd »

does not look like q3map3 to me. what the hell man? :olo:
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