Dead Island

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o'dium
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Joined: Sun Mar 25, 2001 8:00 am

Dead Island

Post by o'dium »

So, despite it being fucked up its own arse with bugs, issues, dev problems and all sorts of bollocks I wouldn't expect from a £5 budget game never mind a full retail release... Its pretty damn fun :D Anybody else get it?

If you haven't really heard much on it, I suggest watching this overly racist, funny as fuck video which goes into some of its... Quirks...

http://youtu.be/hxuoEvOczX4

Skip to around the 4:30 mark for the sound of a man suffering from terminal flatulence...
scared?
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Re: Dead Island

Post by scared? »

fuck u...
phantasmagoria
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Joined: Wed Oct 22, 2003 7:00 am

Re: Dead Island

Post by phantasmagoria »

o'dium wrote:http://youtu.be/hxuoEvOczX4
LOL
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o'dium
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Re: Dead Island

Post by o'dium »

scared? wrote:fuck u...
Fuck ME?
phantasmagoria
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Re: Dead Island

Post by phantasmagoria »

this guy is hilarious :olo:
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obsidian
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Re: Dead Island

Post by obsidian »

I played it for a bit, found it to be pretty cool, saved my game and quit. Tried multiplayer with a friend only to find that the game chewed up my save game and I was now stuck back at the beginning of the game but couldn't progress due to a locked elevator hatch which used to be open. Then I found out that multiplayer on Steam was disabled for the time being while they were working on some fixes.

This game seems as if it can be pretty fun, but with all the glaring bugs it really kills all the fun out of it. I'll wait a week or two and see how it is after a few patches. FFS, why not just push the release date back a couple of weeks and not shame yourself in releasing something that will turn off potential customers?
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
o'dium
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Re: Dead Island

Post by o'dium »

Because its Techland, the king of Tripple A game devel.... Oh wait, no, yeah...
U4EA
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Re: Dead Island

Post by U4EA »

I read that a beta build was mistakenly pushed to Steam instead of the retail gold build, hence all the bugs.
Psyche911
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Joined: Wed Jan 02, 2002 8:00 am

Re: Dead Island

Post by Psyche911 »

o'dium wrote:http://youtu.be/hxuoEvOczX4

That "review" had me laughing so hard, man. I honestly don't know the last time I cracked up like that.
DukeNukem#3
Posts: 62
Joined: Wed Aug 31, 2011 4:54 am

Re: Dead Island

Post by DukeNukem#3 »

Dead island is quite fun for awhile, but all the fetch quests are really getting on my nerves.

Looting containers is like a chore and the interface blows some serious ass. Normally I can ignore these issues but its so bad that it makes the game more boring than fun.

If they just fixed that shit I'd give it an 8/10 easily but as it stands now I give it a five. Also the DLC wont work. It says wrong version when the game starts up. Then again that's probably fixed by now.

EDIT: WHY IS THAT THING SO BIG!?! black guyyyyy...
brisk
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Re: Dead Island

Post by brisk »

worst console port ever and even more bugs than fallout new vegas. Shame cos underneath the technical holocaust is a genuinely fun game.
Pauly
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Re: Dead Island

Post by Pauly »

What's it like on the 360?
Pauly
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Re: Dead Island

Post by Pauly »

Boring
Ryoki
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Re: Dead Island

Post by Ryoki »

this was rather good.
obsidian wrote:This game seems as if it can be pretty fun, but with all the glaring bugs it really kills all the fun out of it. I'll wait a week or two and see how it is after a few patches. FFS, why not just push the release date back a couple of weeks and not shame yourself in releasing something that will turn off potential customers?
And also, this. Do they really think a deadline means much to a customer? Never understood it either.
Guess i'll wait for numerous patches and a steam sale.
[size=85][color=#0080BF]io chiamo pinguini![/color][/size]
brisk
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Re: Dead Island

Post by brisk »

If you're playing this on the PC, then make sure you read this: http://forums.steampowered.com/forums/s ... ?t=2106453

I had to edit FOV, remove blur, get rid of micro stutter by turning on filter keys in windows, adjust the mouse sens so that it's unified for in game/menu + add a custom FSAA profile in nvidia inspector (for 8x FSAA)

Thank fuck there has been some dedicated gamers fixing this mess, cos the developers sure didn't! Anyway, after doing all these, the game is pretty much amazing. The city in particular is just absolutely massive and looks incredible.. it's a beautiful game and the atmosphere/tension as you're dodging the zombie swarms is probably the best i've played in a zombie game.

So yes, stick with it and mod the shit out of it. Hiding underneath all the crap is one of the best games of the year.
DukeNukem#3
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Re: Dead Island

Post by DukeNukem#3 »

after reaching the city, I think I will raise my rating to an 8/10
Pauly
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Re: Dead Island

Post by Pauly »

I am not enjoying the combat. I hate first person melee. I also hate the fact that when you die you just spawn to a nearby location. What the fuck is that all about?

I will give it another go, but I think this might be going back for Space Marine.
xer0s
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Re: Dead Island

Post by xer0s »

brisk wrote:worst console port ever and even more bugs than fallout new vegas. Shame cos underneath the technical holocaust is a genuinely fun game.
I still don't understand this shit. I never had any problems with New Vegas...

/off topic
Pauly
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Re: Dead Island

Post by Pauly »

OK so I am running past hordes of zombies rather than trying to poke them with implements that break every 5 minutes, and am enjoying it more. Still think it may have been better as a 3rd person game.
brisk
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Re: Dead Island

Post by brisk »

If you're playing solo (and you probably are, since co-op is still fucked afaik) then you have no choice but to run past all the freaks by the time you get to the city. Once you're swarmed by them, it's pretty much game over.

Oh and I found a few of those easter egg skulls around the island and now have that secret developer weapon, aka force lightning :olo:

It's pretty rubbish though, since every time you use it, all your stamina is gone :(

All these reviews giving it less than 8/10 are fucking mad. Edge gave it 3/10 which is the final nail in the coffin for that piece of shit rag. Trust me, this game is cock solid :up:
o'dium
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Re: Dead Island

Post by o'dium »

The only serious issues I have right now (apart from the obvious bugs like the mouse sens in menus and shit) are that weapons are WANK. How the fuck can a brand new crow bar last the same time as a wooden broom stick...?

That, and I find the movement to be... Very tank like? Its almost like it syncs the actual movement of the player up to the players animation or something, so that sometimes you can stop on a dime, and other times you slide forward a bit afterwards? Very strange...

But great game, and once its patched up, may even be a classic. Thats if Techland get off their arse and patch it up to "retail" standards.
brisk
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Re: Dead Island

Post by brisk »

Just do it yourself odium. All those issues have been fixed for me. I put a link up earlier in this thread, it has instructions on how to sort the menu sens/fov etc..
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GONNAFISTYA
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Re: Dead Island

Post by GONNAFISTYA »

brisk wrote:Edge gave it 3/10 which is the final nail in the coffin for that piece of shit rag.
Edge hasn't mattered in a long time, along with Eurogamer.
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MKJ
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Re: Dead Island

Post by MKJ »

still tho, GKY, please to give your opinion not fueled by your earlier enthusiam.
I've read some playthroughs before and apparently, this game makes use of some very user-unfriendly mechanics, like a "now leaving game area" message flashing on screen prior to teleporting you back to the predesignated mission path.
thats pretty lame, doubly so in an open-ended sandbox type enviroment.

I grieve, for their PR agency did some of the best marketing in years.
before they went with the "7 hottest zombies of dead island" routine that is.
Tsakali
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Re: Dead Island

Post by Tsakali »

so this game is like an rpg without the fighting action? running away from the action seems like a serious fail on balancing the game correctly. And from the sounds of it, they don't give you the hardware necessary to stay and fight. Sounds like a serious fail to me.
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