Skyrim

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brisk
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Re: Skyrim

Post by brisk »

Only issue I ever has with Skyrim was a fuckload of CTDs, mainly because of the retarded 2gb RAM limit. After I modded that, it was fine. Thankfully since the latest patch, they finally upped it to 4gb anyway. For such a massive, massive game, it felt quite polished to me. Far more than FO:NV.
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MKJ
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Re: Skyrim

Post by MKJ »

I never encountered any bugs either, ever.
people talking about teleporting and backwards flying dragons, npcs morphing through the ground and woodcutters working without an axe.

then again, give an unlimited amount of players unlimited amount of play time and you'll get an unlimited amount of glitches :)
DRuM
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Re: Skyrim

Post by DRuM »

SoM
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Re: Skyrim

Post by SoM »

Memphis wrote:christ, that music makes me want to stick forks in my ears
youtube that shit bro
[color=red][WYD][/color]S[color=red]o[/color]M
Pauly
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Joined: Sun Sep 09, 2001 7:00 am

Re: Skyrim

Post by Pauly »

Memphis wrote:christ, that music makes me want to stick forks in my ears
Or just turn the volume down. Stop being so melodramatic.

Your posts make me want to shove shit in my eyes.
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seremtan
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Re: Skyrim

Post by seremtan »

and are we talking about Skyrim here or your Saturday job in the Ponty branch of Lidl? :olo:
xer0s
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Re: Skyrim

Post by xer0s »

lol
fKd
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Re: Skyrim

Post by fKd »

:olo:
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MKJ
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Re: Skyrim

Post by MKJ »

Actually had a glitch today, first time. Whilst strutting through the woods, a giant dragon's skeleton plummeted out of the sky landing in front of me. Not a soul around, I stood there confused. Then I continued my journey :up:
Tsakali
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Re: Skyrim

Post by Tsakali »

Once, I was clearing out a cave, and had just killed like 3 vampires. on my way through a small hallway, i stepped over one of the bodies, and out of nowhere some voice calls out "hey watch it!" I didn't have a follower just then mind you (she died a few quests ago).

Creepiest bug ever!
Big Kahuna Burger
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Re: Skyrim

Post by Big Kahuna Burger »

honestly? they should've put totally dark caves in skyrim, like where you gotta use the mage light or some light spell and make it extra creepy. shit would be SO cash
xer0s
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Re: Skyrim

Post by xer0s »

That would be fuckin badass. Either use a magelight or a torch. Only light up areas with torches and allow them to be extinguished. Creepy as hell...
Silicone_Milk
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Re: Skyrim

Post by Silicone_Milk »

MKJ wrote:Actually had a glitch today, first time. Whilst strutting through the woods, a giant dragon's skeleton plummeted out of the sky landing in front of me. Not a soul around, I stood there confused. Then I continued my journey :up:
I had a similar glitch. Was on my horse sprinting down a road when this random bandit corpse comes flying from nowhere off to the side and smacks right in to me.
DRuM
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Re: Skyrim

Post by DRuM »

I was killing two giants and two mammoths, (wasn't a quest from what I remember), and each time I reloaded the save game and was facing them from a distance, one of the mammoths always dropped out of the sky landing on all four feet.
Tsakali
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Re: Skyrim

Post by Tsakali »

Memphis wrote:christ, that music makes me want to stick forks in my ears
phantasmagoria
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Re: Skyrim

Post by phantasmagoria »

o hai gais

[lvlshot]http://img35.imageshack.us/img35/1516/enb20111230151859.jpg[/lvlshot]
[size=85]
tnf
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Re: Skyrim

Post by tnf »

There is almost too much to do in this game.
Tsakali
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Re: Skyrim

Post by Tsakali »

just mixing potions could be its own game
DRuM
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Re: Skyrim

Post by DRuM »

Just killing every single chicken in skyrim could be its own game
xer0s
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Re: Skyrim

Post by xer0s »

It's true. I'm at 85 hours and it feels like I still haven't even scratched the surface. The main quest is lost in a long line of quests...
Tsakali
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Re: Skyrim

Post by Tsakali »

DRuM wrote:Just killing every single chicken in skyrim could be its own game
would be cool if you could catch them...put a chicken coop together... about 40 of them running around in the house :olo:
tnf
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Re: Skyrim

Post by tnf »

They put some pretty epic waterfalls in this game.
xer0s
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Re: Skyrim

Post by xer0s »

For those of you that wear armor, what's your armor rating up to? Mine is about 730. I'm thinking that's about as high as I can get it. I'm wearing dwarven armor and it's fully improved. I might be able to improve it a little more once I get my enchantment skill to 100 and I can create a ring and amulet to fortify smithing...
xer0s
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Re: Skyrim

Post by xer0s »

No, my armor is built for a large person...
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Transient
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Re: Skyrim

Post by Transient »

Armor effectiveness caps at about 560 according to the Skyrim wiki. Everything after that is a waste. But 700+ is nuts for just dwarven armor, even with Smithing at 100. What enchantments are on the armor?

My vanilla daedric suit gives me around 550-600 when I craft it myself (shield included).
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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