q3dmp23 1v1/4 player **final**

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
EmeraldTiger
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by EmeraldTiger »

You were busy I can tell! Was wondering how this map was doing. I'm definitely looking forward to a beta.
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fKd
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by fKd »

i might throw up a wip for ppl to play. no such thing as bad feedback right...?
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CZghost
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by CZghost »

fKd wrote:thanks everyone :D

@czghost, there is nothing to see yet, the stuff linked in this thread are very old betas. check the post dates.

*edit get ad block plus already!
I'm using Google Chrome, will the BP be functional already?
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fKd
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by fKd »

heres what might be a final, i dont think there are too many issues. as always, feedback more than welcome :up:

file: http://www.gamefront.com/files/21562006/q3dmp23.pk3
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by fKd »

one issue is ambient sound, but im working on that now. also not too sure about the ra placement...
EmeraldTiger
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by EmeraldTiger »

Divine design! The map appears much larger than it actually is, as usual for your style. You'll be landing an industry profession soon enough with this kind of talent.

One very minor bug I noticed for now: The doors don't let your camera pass through in spectator mode.

Fabulous work!
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CZghost
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by CZghost »

@fkd Where's levelshot? If you check ID's map, there are some small, in game blurry levelshot, but for every map ID created...
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fKd
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by fKd »

Yeah not added that yet, I make one once it's ready to send off to lvl
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by CZghost »

Textures are perfect, but there's something missing: sound effects like thunderstorm (I've seen the lightnings on the sky - thunderstorm would be perfect in the main hall)

It's realy nice to see the frame with glass as a fall protection... :up: Thumbs up...
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j3st3r
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by j3st3r »

Problem with doors. If you stop before going thru and wait, door will close. Then you must back away from door to open it again.
fKd
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by fKd »

Ha, I'll have to take a look into that, ta for the help guys. Think I'll have the rc ready some time this week, heh first map I've sent to lvl... In ages.
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by fKd »

j3st3r wrote:Problem with doors. If you stop before going thru and wait, door will close. Then you must back away from door to open it again.
hmmm oddly ive never stopped at a door... guess i have to make a whole series of triggers instead on just 1. annoying :/

*fixed
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Re: q3dmp23 1v1/4 player **final**

Post by fKd »

and heres the final, cheers fellas for all the help. off to ..:lvl

http://www.gamefront.com/files/21571763/q3dmp23.zip

*fixed
Pat Howard
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Re: q3dmp23 1v1/4 player **final**

Post by Pat Howard »

wow totally awesome work. you're on another level.
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Re: q3dmp23 1v1/4 player **final**

Post by fKd »

cheers pat :D
SplEEb
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Re: q3dmp23 1v1/4 player **final**

Post by SplEEb »

I was going to try this, but gamefront is bending me over. Page is crashing the tab. bumms
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Re: q3dmp23 1v1/4 player **final**

Post by fKd »

you can grab it from here. http://lvlworld.com/#c=m1&d=19%20Apr%20 ... ll&p=queue
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Re: q3dmp23 1v1/4 player **final**

Post by SplEEb »

got it, thanks man :up:
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seremtan
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Re: q3dmp23 1v1/ 3 player **ALPHA 2.5**

Post by seremtan »

fKd wrote::ninja:
Image
nice

reminds me of some of the UT2K4 base maps
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Re: q3dmp23 1v1/4 player **final**

Post by fKd »

haha ya busted me, i used to be a ut mapper, but only 99..
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Re: q3dmp23 1v1/4 player **final**

Post by fKd »

if anyone would like to write a review for this sucker over at ..:lvl that would be cool. :)
EmeraldTiger
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Re: q3dmp23 1v1/4 player **final**

Post by EmeraldTiger »

fKd wrote:if anyone would like to write a review for this sucker over at ..:lvl that would be cool. :)
I plan on doing one soon enough, just got a few FPS issues that need resolving.
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Re: q3dmp23 1v1/4 player **final**

Post by fKd »

neat :up:
AEon
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Re: q3dmp23 1v1/4 player **final**

Post by AEon »

Sigh... I really hate these "temp download sites"... was looking forward to testing the map... but the links are broken.

Sorry its in the lvlworld map queue... whee :)


fKD,
some comments about the map...
  • Could it be that for some reason your final vis compile did not work? When looking at the wireframe view (r_showtris) you can pretty much see all of the map all the time. The walls do not seem to block the view. This results in up to 24K in r_speeds. Some hint brushes might have helped. On my fast rig I did not notice a slowdown mind you (i7 920, ATi HD 5850).
  • The doors you added do not block vis either.
  • I really really love all the top part of your map vertical style. Alas, the two levels the player/bots play in are less so. I wish the player could play among the beautiful top parts of the map more. Pardon the bitching.
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Re: q3dmp23 1v1/4 player **final**

Post by fKd »

Link to review and download.

http://lvlworld.com/#c=m1&i=2219&d=25%2 ... l&p=review
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