And if you using it correctly, the CHARGE option can get out of of trouble, as it can transport you from one side of a room to the another in an instant. Once you learn to use CHARGE properly, it makes for some very interesting fights, strategically speaking.
I often find myself, softening up a baddie but not kill him all the way, just so i can use his position as a getaway strategy with CHARGE.
It's one thing hiding behind a brick and gunning everyone down, and completely something different, when you're zooming around all over the map with baddies coming at you from all directions and you essentially man handling them... a completely different sense of accomplishment, once you clean house.
thx for the great idea feedback
