Acid3DM10 - Interstellar Waltz (Final)

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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[acid]
Posts: 54
Joined: Mon Jul 19, 2004 7:00 am

Acid3DM10 - Interstellar Waltz (Final)

Post by [acid] »

It's done! Finally a new map after four years. Credits go to hourences for his lovely texture set and all the playtesters. I took action because of critizism on the beta and slowed down the pace a bit by enlarging some choke points and changing the item set.

Info: small size, two atriums, 2YA, 1GA, 1MH, CPMA optimized. Haven't played a game in vq3 yet, maybe never. Bot play should be OK. Have fun playing :D

Detailed info
Download here (7.17MB)

[lvlshot]http://www.brushhour.org/maps/1000/acid3dm10_1.jpg[/lvlshot]

[lvlshot]http://www.brushhour.org/maps/1000/acid3dm10_2.jpg[/lvlshot]

[lvlshot]http://www.brushhour.org/maps/1000/acid3dm10_3.jpg[/lvlshot]
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