
I started this remake in 2005, so it's not really a new Map.

It's definitely not anymore a serious 1vs1 map. But Deathmatch with 3-4 player will do it fine.
Screenshots:







Differences from q3dm17:
- void replaced with a sea of acid
- Railgun replaced with Lightning Gun (to fit in the Quake theme)
- added a Grenade Launcher for spam from the upper levels
- a new alternate Windpipe path to access the upper levels from the lower
- an acid-bath trap for all shaftlamers
- a secret, hard to find - harder to enter (but possible without noclip!)
Download Beta2: (2.9MB)
http://sst13.net/maps/map-13yard_b2.pk3
http://sst13.net/maps/map-13yard_b2.zip
Now I'm looking for some general feedback, bugs, used panties...

