
We probably won't be seeing too many mod projects given the hefty amount of resources, manpower and processing required to create quality work, but at least it'll be interesting for those brave enough to tinker with the development tools.Later today on Steam we will be releasing the official tool kit for RAGE – the same tools used to create RAGE and it’s DLC, The Scorchers. From the game’s world building tool, idStudio, to game maps and assets, the kit provides everything you need to get started with modding the first-ever idTech 5 title.
Interested? Before you start downloading the hefty 35+ GB file, the RAGE team has provided some documents to read. As described in the welcome document, these tools provided are complex and aimed towards “technically sophisticated and adventurous” modders.
There's also a few rather daunting tweets from John Carmack:
Maybe the modding community could work out some kind of "folding" network.The toolkit release is not something that we consider consumer friendly, but it does let you get a look inside the construction process...
Doing significant work will require patience, because internally we use a 300 core renderfarm for megatexture creation.
Read the official announcement and download the documents.
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