Supposedly a much more off the shelf system rather than some crazy cell shit going on
Updates to follow

I assume that if Valve came along and said "New L4D and HL:EP3 announcement in one week" you wouldn't take any notice or even speculate as to what might be happening and what the announcement might entail for the preceding week? Of course you would. You would also be wise to take interest in this as it will effect PC gaming more than you realise.Memphis wrote:A countdown to an announcment. Lol.
Marketing creates such baying whoreism. When will the dolphins take over?
Valve already have a thing with Sony and Steam...who is to say they have not gotten in at the ground level with this? It would make sense...Eraser wrote:supposedly going to cost €320 - €350, which is quite a bit less than the PS3 launch price. I guess Sony learned from that.
Everyone's talking about PS4 vs mobile devices multiplayer, but I don't get what's so special about that. I mean, that has nothing to do with hardware. I bet someone could build a PS3 game that can set up networking communications with a mobile device already, except for the fact that Sony probably doesn't allow it, or the PSN platform limits a developer's possibilities in that area. So it's a matter of software, not hardware.
Supposedly it can stream PS3 games via GaiKai, which means you're streaming it from some remote server. This in turn means you will in no way get the same experience you'd get with a PS3 due to network lag and things. But here all the so-called "journalists" come and say that PS4 is backwards compatible with PS3
Now that I think of it, all of the "leaked" features of the PS4 so far have been things related to software rather than hardware. The whole GaiKai thing is a software issue as well. PS3 could do the same thing, except that no one bothered to implement it for PS3. All things we've heard about hardware so far is that they'll be locking out used games. Yay for the next generation of consolesI think I'll skip and go back to PC gaming with Steam big picture mode.
Consoles have never been as good as top end PCs, but it is how much of a jump they are from the last generation is the thing. Will it be a top range PC from last year or 18 months ago? 6 months is a long time in PC dev termsbitWISE wrote:http://www.pcgamer.com/2013/02/20/crytek-next-gen-consoles-pc/
Cevat Yerli has a point, but I don't see how his numbers add up. $2000 - $3000 worth of hardware? What? You can get a high end rig for less than $1000. Besides, consoles do have the advantage of the manufacturers not having to make any money on them. So they could sell $1000 of hardware for $700 and make up for it in game sales. That's how the business models for console manufacturers has been for ages.Don Carlos wrote:Consoles have never been as good as top end PCs, but it is how much of a jump they are from the last generation is the thing. Will it be a top range PC from last year or 18 months ago? 6 months is a long time in PC dev termsbitWISE wrote:http://www.pcgamer.com/2013/02/20/crytek-next-gen-consoles-pc/
There's high end rigs and there's quad-SLI rigs with enough ram to cache the entire game in memory. He is talking about the latter.Eraser wrote: Cevat Yerli has a point, but I don't see how his numbers add up. $2000 - $3000 worth of hardware? What? You can get a high end rig for less than $1000. Besides, consoles do have the advantage of the manufacturers not having to make any money on them. So they could sell $1000 of hardware for $700 and make up for it in game sales. That's how the business models for console manufacturers has been for ages.