How to Fuck Up a Beloved Franchise

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mjrpes
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How to Fuck Up a Beloved Franchise

Post by mjrpes »

Well done EA, well done.

http://arstechnica.com/gaming/2013/03/s ... -for-this/
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Whiskey 7
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Re: How to Fuck Up a Beloved Franchise

Post by Whiskey 7 »

Good read :up:

Like this bit :olo:
Peter: Damn. My schools are overfull. So now my nuclear power plant is being run by morons. Which means it might blow up. Shit. Melted down.
Fucking hell, it's going to blow up again.
I don't understand. They have stopped enrolling in high school. So my education level is falling. So my nuclear power station keeps blowing up. But nothing is telling me WHY they're not enrolled at school. I have plenty of school buses. Well placed bus stops.
Man. Once things start going wrong, they go seriously wrong
.
[color=#FFBF00]Physicist [/color][color=#FF4000]of[/color] [color=#0000FF]Q3W[/color]
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MKJ
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Re: How to Fuck Up a Beloved Franchise

Post by MKJ »

third day now; servers down yet again.
http://kotaku.com/5988784/hope-you-were ... ty-tonight
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Eraser
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Re: How to Fuck Up a Beloved Franchise

Post by Eraser »

Are they seriously requiring people to log in to play a single player game? Or are the online features an integral part of the gameplay?
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Transient
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Re: How to Fuck Up a Beloved Franchise

Post by Transient »

Cities are stored on the EA cloud; you have to ping their servers to launch the game, load saves, or change regions. :(
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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MKJ
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Re: How to Fuck Up a Beloved Franchise

Post by MKJ »

that and online features are an integral part of the gameplay.
griefercity.
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GONNAFISTYA
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Re: How to Fuck Up a Beloved Franchise

Post by GONNAFISTYA »

I've been saying for years that City Life is a nicer looking and better balanced game, particularly with managing the different society classes. There's no zombie invasions or meteorite strikes, but it's much better looking and more free-form city planning than SimCity ever was. And it comes with a building editor to create your own skyscrapers with the ability to tweak every small detail about it, including who can work/live there. :up:
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MKJ
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Re: How to Fuck Up a Beloved Franchise

Post by MKJ »

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Eraser
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Re: How to Fuck Up a Beloved Franchise

Post by Eraser »

rofl, look at the dumbwits posting that the review doesn't load for them :olo:
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Captain
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Re: How to Fuck Up a Beloved Franchise

Post by Captain »

:olo: excellent
Don Carlos
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Re: How to Fuck Up a Beloved Franchise

Post by Don Carlos »

:olo:
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plained
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Re: How to Fuck Up a Beloved Franchise

Post by plained »

Kentucky fried chicken used to be good and now its total shit!
it is about time!
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GONNAFISTYA
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Re: How to Fuck Up a Beloved Franchise

Post by GONNAFISTYA »

lol
mjrpes
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Re: How to Fuck Up a Beloved Franchise

Post by mjrpes »

When amazon stops selling your product you know you have fucked up in some fundamental way

http://www.geek.com/articles/games/foll ... y-2013037/

LOL
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Transient
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Re: How to Fuck Up a Beloved Franchise

Post by Transient »

EB Games in Australia is accepting refunds for SimCity. So much for that Beta stress testing they did.

I feel bad for Maxis. :(
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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Captain
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Re: How to Fuck Up a Beloved Franchise

Post by Captain »

lol yeah, Will Wright must really be having a bad time with his millions of dollars.
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MKJ
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Re: How to Fuck Up a Beloved Franchise

Post by MKJ »

Lol, EA now disabled some online game features in hopes of relieving the servers of stress.
Hey guys this shit is not working, let's turn off some advertised options and tell the public they were not meant to be in the final code anyway.
mjrpes
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Re: How to Fuck Up a Beloved Franchise

Post by mjrpes »

Me 10 years ago:

http://www.simphoni.net/forums/lofivers ... t4135.html

What was once a joke :(
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MKJ
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Re: How to Fuck Up a Beloved Franchise

Post by MKJ »

(fyi, the autoroad feature was something you could always turn off.. holding shift or ctrl while zoning I tihnk. noobs mad)
Ryoki
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Re: How to Fuck Up a Beloved Franchise

Post by Ryoki »

Lols, friend of mine has been talking about how he was going to play the shit out of the new Sim City for the last couple of months - can't wait to hear his lengthy bitter complaints :)
[size=85][color=#0080BF]io chiamo pinguini![/color][/size]
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Transient
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Re: How to Fuck Up a Beloved Franchise

Post by Transient »

MKJ wrote:Lol, EA now disabled some online game features in hopes of relieving the servers of stress.
Hey guys this shit is not working, let's turn off some advertised options and tell the public they were not meant to be in the final code anyway.
Which includes achievements, leaderboards, and... the fastest of the 3 speed settings? WTF? :dork:

Also, this: http://www.ign.com/articles/2013/03/08/ ... online-drm
[quote="YourGrandpa"]I'm satisfied with voicing my opinion and moving on.[/quote]
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MKJ
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Re: How to Fuck Up a Beloved Franchise

Post by MKJ »

well at least something good will come out of this.

hey remember when EA slagged off Blizzard for the Diablo3 launch debacle? lollings
Don Carlos
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Re: How to Fuck Up a Beloved Franchise

Post by Don Carlos »

Yeah fingers crossed other publishers and developers make sure all the games they produce can be played offline
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Eraser
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Re: How to Fuck Up a Beloved Franchise

Post by Eraser »

lol, and here's EA Korea's community manager making things worse:
[...]a commenter wrote, "Asia has one of the highest populations. Why aren't there any servers?"

The EA Korea Facebook manager replied: "There is a lot of piracy in Asia, so it would be difficult for the time being."

This, of course, set Korean gamers off.

The EA rep has apologized for the comments, saying this was just an unfortunate result of trying to be more proactive as Facebook users were complaining about the lack of communication from EA.

What's more, the Facebook page manager admitted ignorance on how EA's Origin service worked
What a mong :olo:

http://kotaku.com/5989385/why-south-kor ... ut-simcity
obsidian
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Re: How to Fuck Up a Beloved Franchise

Post by obsidian »

I really feel sorry for Maxis, they're going to lose a shitton of money (maybe even land in financial trouble) because their publisher are complete morons.

My hope is that this is the end of traditional video game publishing companies. With digital distribution, alternative solutions might prove more valuable: self publishing, crowd funding, etc.
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