Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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Eraser
- Posts: 19174
- Joined: Fri Dec 01, 2000 8:00 am
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by Eraser »
I'm getting this error about a shader in the console:
WARNING: reused image textures/ep_survival/env/sky_rt.tga with mixed glWrapClampMode parm.
I get the warning for each of the 6 skybox images.
Here's the shader:
Code: Select all
textures/ep_survival/skybox
{
qer_editorimage textures/ep_survival/env/sky_up.tga
surfaceparm noimpact
surfaceparm nolightmap
q3map_surfacelight 100
q3map_sunExt 1 1 1 200 -23 30 .5 16
q3map_lightimage textures/skies/xnight2_up.tga
skyparms textures/ep_survival/env/sky - -
}
Anyone know what's up with that?
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obsidian
- Posts: 10970
- Joined: Mon Feb 04, 2002 8:00 am
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by obsidian »
Are you using -skyfix? If so, you can safely ignore (so says ydnar).
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
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Eraser
- Posts: 19174
- Joined: Fri Dec 01, 2000 8:00 am
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by Eraser »
Ah I see. I indeed used -skyfix. I'll ignore it then.
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CZghost
- Posts: 1943
- Joined: Wed Jun 22, 2011 1:45 pm
- Location: Czechia
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Contact:
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by CZghost »
I can't wait for new EP level =-P''''''''''''
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neoplan
- Posts: 125
- Joined: Thu Jun 05, 2008 9:47 pm
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by neoplan »
I remember getting that error when using ClampMap in a shader stage.