1st post idtech 3 and 4 editor

Discussion for Level editing, modeling, programming, or any of the other technical aspects of Quake
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B{ooDK{oTz
Posts: 6
Joined: Tue May 14, 2013 2:28 pm

1st post idtech 3 and 4 editor

Post by B{ooDK{oTz »

Hi, roughrider told me this community was still active, I have some level experience on idtech 3 and 4 . It's been a off and on hobby for many years now, 2004 or so..

I have updated a Quake3 pk3 id like some people to look at. aprox 12.5 megs in size/ 4 maps/ 3 ctf and 1 dm. Vanilla quake textures ect..

the concept scenario is quake related..

uploaded to:

database http://ws.q3df.org/maps/downloads/Santhrum.pk3

I'm looking into quake unity too.
Last edited by B{ooDK{oTz on Tue May 14, 2013 5:16 pm, edited 4 times in total.
Bliccer
Posts: 341
Joined: Thu Nov 26, 2009 4:27 pm

Re: 1st post idtech 3 and 4 editor

Post by Bliccer »

If you want feedback before releasing them, upload the pack on dropbox or some other file hoster and link them here.
If you want to release them right away, then put them onto lvlworld.com and ws.q3df.org (<- for database purposes but w/o comments)
dONKEY
Posts: 566
Joined: Mon Oct 15, 2001 7:00 am

Re: 1st post idtech 3 and 4 editor

Post by dONKEY »

I don't mean to be a dick, but I can't read the red font..lol, now it's not red....
B{ooDK{oTz
Posts: 6
Joined: Tue May 14, 2013 2:28 pm

Re: 1st post idtech 3 and 4 editor

Post by B{ooDK{oTz »

:D aright I'll look into that.
obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Re: 1st post idtech 3 and 4 editor

Post by obsidian »

Adding to Bliccer's advice: If you want feedback, I suggest you also read cityy's Article About Creating Well Structured Feedback Threads.




Moderator note: Because of the font colour, I had to squint to read your post. Please either forgo from using font colours or pick something more legible. I edited your post to fix it.
[size=85][url=http://gtkradiant.com]GtkRadiant[/url] | [url=http://q3map2.robotrenegade.com]Q3Map2[/url] | [url=http://q3map2.robotrenegade.com/docs/shader_manual/]Shader Manual[/url][/size]
B{ooDK{oTz
Posts: 6
Joined: Tue May 14, 2013 2:28 pm

Re: 1st post idtech 3 and 4 editor

Post by B{ooDK{oTz »

obsidian wrote:Adding to Bliccer's advice: If you want feedback, I suggest you also read cityy's Article About Creating Well Structured Feedback Threads.




Moderator note: Because of the font colour, I had to squint to read your post. Please either forgo from using font colours or pick something more legible. I edited your post to fix it.
understood, I did not see any colors in my preview. and yes I take constructive criticism. :D
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