Batman: Arkham Origins takes place "before the rise of Gotham City's most dangerous criminals, [and] showcases a young and unrefined Batman as he faces a defining moment in his early career as a crime fighter that sets his path to becoming the Dark Knight," game developer WB Games Montréal said in a statement. "As the story unfolds, players will meet many important characters for the first time and forge key relationships."
"WB Games Montreal had an incredibly talented team building upon Rocksteady's award-winning gameplay and technology to deliver a deep, immersive, quality experience fans will love."
Part of that team is creative director Eric Holmes, known for his work on The Incredible Hulk: Ultimate Destruction and Prototype, Game Informer reported.
Not sure how I feel about Rocksteady not being behind the development and bringing in the lead designer from Prototype, rofl.
Well they kinda have to, the way Arkham City ended. Also, Batman has a bunch of story arcs so I suppose this is set in Silver Age.
We'll see if these guys can make a game as good as Rocksteady.. Only 6 months to go.
Here's a gameplay video (actual gameplay starts a few minutes into the video and lasts for 10 mins or so). Looks like it's more of the same as Arkham City. Bit of a shame, because Arkham City truly was a huge leap over Arkham Asylum and this looks like it's little more than a cash-in. Guess this was to be expected though.
The detective reconstruction stuff looks cool though. Reminds me of "Remember Me" a bit.
Last edited by Eraser on Mon Jun 17, 2013 9:35 am, edited 1 time in total.
Eraser wrote:Looks like it's more of the same as Arkham City. Bit of a shame, because Arkham City truly was a huge leap over Arkham Asylum and this looks like it's little more than a cash-in. Guess this was to be expected though.
Yeah, I was really disappointed when they said the streets of Gotham would be empty. It would've been cool to swoop in and save citizens in distress from a group of bad guys or have a big fight in the middle of a busy intersection. Arkham City, albeit a great game, felt claustrophobic and restrictive with how small the map was. Being able to play as Catwoman was probably the best part.
Arkham Origins gets multiplayer. Splash Damage is doing the multiplayer for the game. Not sure if this is Warner Bros giving in to the "must have multiplayer" hype or what. Must say the 3v3v2 concept sounds interesting though. More details about how it works can be found here.
Splash Damage has a good history for multiplayer, especially when it comes to asymmetric team balancing. However, multiplayer for a game like the Arkham series seems rather unconventional and may not get a lot of play. Hopefully WB is tossing huge bags of cash at them so SD can work on some proper multiplayer games like Dirty Bomb.
Yeah that 17 min gameplay video they released recently didnt look entirely convincing to me either. Not a day 1 purchase for me this. Will probably get it somewhere down the line when it's slightly cheaper.
People who truly get upset about animations piss me off because - without fail - they're the same idiots who'd prefer the animation plays correctly over the gameplay "playing" correctly. And alot of those fools actually work in the games industry and have management positions.